Integrating LG U+AD with Mediation
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This guide is intended for publishers who are interested in using Google
Mobile Ads mediation with LG U+AD. It walks you through getting a
mediation adapter set up with your current app and setting up additional
request parameters.
Prerequisites
Helpful primers
The following Help Center articles provide background information on mediation:
Include network adapter and SDK
Download the SDK and adapter for LG U+AD from links provided above.
Some SDKs already include a Google Mobile Ads adapter, while others offer it as
a separate file. See the integration instructions or README that's included with
each adapter.
Include the mediated networks' SDKs and adapter files as dependencies in your
app-level build.gradle
file on Android and Podfile
on iOS.
Include network configurations
- Android
- Some ad networks require extra configurations to be added to your
AndroidManifest.xml
file. You can make these modifications to the
AndroidManifest.xml
inside the android/app/src/main
directory.
- iOS
- Open your project's
ios/Runner.xcworkspace
in Xcode, and include any
frameworks, compiler flags, or linker flags that your chosen networks require.
Your app need not call any third-party ad network code directly; the Google
Mobile Ads SDK interacts with the mediated network's adapter to fetch
third-party ads on your behalf.
Except as otherwise noted, the content of this page is licensed under the Creative Commons Attribution 4.0 License, and code samples are licensed under the Apache 2.0 License. For details, see the Google Developers Site Policies. Java is a registered trademark of Oracle and/or its affiliates.
Last updated 2025-08-20 UTC.
[null,null,["Last updated 2025-08-20 UTC."],[[["\u003cp\u003eThis guide helps publishers integrate LG U+AD into their apps using Google Mobile Ads mediation.\u003c/p\u003e\n"],["\u003cp\u003eIt provides step-by-step instructions on setting up the adapter and necessary request parameters.\u003c/p\u003e\n"],["\u003cp\u003ePublishers need an app with Google Mobile Ads SDK and a Google Ad Manager account with mediation configured.\u003c/p\u003e\n"],["\u003cp\u003eThe guide includes links to download the LG U+AD SDK and adapter, along with helpful resources for understanding mediation.\u003c/p\u003e\n"],["\u003cp\u003eIntegrating LG U+AD involves including necessary SDKs and adapter files, configuring the AndroidManifest.xml or iOS project settings as needed.\u003c/p\u003e\n"]]],["Publishers integrating Google Mobile Ads mediation with LG U+AD should download the LG U+AD SDK and adapter. Add these, along with any required mediated network SDKs, as dependencies in the app's build files ( `build.gradle` for Android, `Podfile` for iOS). Add required configurations to `AndroidManifest.xml` (Android) or project settings in Xcode (iOS). The Google Mobile Ads SDK manages interactions with the mediated network's adapter. No direct calls are needed to the third-party network.\n"],null,["# Integrating LG U+AD with Mediation\n\nThis guide is intended for publishers who are interested in using Google\nMobile Ads mediation with **LG U+AD**. It walks you through getting a\nmediation adapter set up with your current app and setting up additional\nrequest parameters.\n\n| LG U+AD Resources |\n|-------------------------------------------------------------------|\n| [Documentation](http://uplus.kr/images/NS/banner/admob.HTML) |\n| [SDK](http://uplus.kr/images/NS/banner/UAD_Admob_And_SDK.zip) |\n| [Adapter](http://uplus.kr/images/NS/banner/UAD_Admob_And_SDK.zip) |\n| [Customer support](mailto:mobilead@lguplus.co.kr) |\n\nPrerequisites\n-------------\n\n- An app with the Google Mobile Ads SDK integrated. If you don't have one, see\n [Get Started](/ad-manager/mobile-ads-sdk/flutter/quick-start).\n\n- A Google Ad Manager account with [Mediation for mobile\n apps](//support.google.com/admanager/answer/6272813) configured.\n\nHelpful primers\n---------------\n\nThe following Help Center articles provide background information on mediation:\n\n- [Introduction to mediation](//support.google.com/admanager/answer/6272813)\n- [How mediation works](//support.google.com/admanager/answer/7391294)\n- [Get started with mediation](//support.google.com/admanager/answer/7387351)\n\nInclude network adapter and SDK\n-------------------------------\n\nDownload the SDK and adapter for LG U+AD from links provided above.\nSome SDKs already include a Google Mobile Ads adapter, while others offer it as\na separate file. See the integration instructions or README that's included with\neach adapter.\n\nInclude the mediated networks' SDKs and adapter files as dependencies in your\napp-level `build.gradle` file on Android and `Podfile` on iOS.\n\nInclude network configurations\n------------------------------\n\nAndroid\n: Some ad networks require extra configurations to be added to your\n `AndroidManifest.xml` file. You can make these modifications to the\n `AndroidManifest.xml` inside the `android/app/src/main` directory.\n\niOS\n: Open your project's `ios/Runner.xcworkspace` in Xcode, and include any\n frameworks, compiler flags, or linker flags that your chosen networks require.\n\nYour app need not call any third-party ad network code directly; the Google\nMobile Ads SDK interacts with the mediated network's adapter to fetch\nthird-party ads on your behalf."]]