ARStreetscapeGeometry

Defines geometry such as terrain, buildings, or other structures obtained from the Streetscape Geometry API.

See the Streetscape Geometry Developer Guide for additional information.

Summary

Inheritance

Inherits from: UnityEngine::XR::ARSubsystems::ITrackable

Properties

mesh
Gets the Unity Mesh associated with this geometry.
nativePtr
Gets the native pointer that represents this geometry.
pose
Gets the Pose associated with this geometry.
quality
Gets the StreetscapeGeometryQuality associated with this geometry.
streetscapeGeometryType
Gets the StreetscapeGeometryType corrosponding to this geometry.
trackableId
Gets the TrackableId associated with this geometry.
trackingState
Gets the TrackingState associated with this geometry.

Properties

mesh

Mesh mesh

Gets the Unity Mesh associated with this geometry.

Normals are not calculated: if normals are required, use Mesh.RecalculateNormals().

nativePtr

IntPtr nativePtr

Gets the native pointer that represents this geometry.

pose

Pose pose

Gets the Pose associated with this geometry.

quality

StreetscapeGeometryQuality quality

Gets the StreetscapeGeometryQuality associated with this geometry.

streetscapeGeometryType

StreetscapeGeometryType streetscapeGeometryType

Gets the StreetscapeGeometryType corrosponding to this geometry.

trackableId

TrackableId trackableId

Gets the TrackableId associated with this geometry.

trackingState

TrackingState trackingState

Gets the TrackingState associated with this geometry.