AI-generated Key Takeaways
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GCKPlayerState is an enum in the GCKPlayerState.h file that describes different states of a player.
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The possible states include Unknown, Dropped, Quit, Available, Ready, Idle, and Playing.
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This enum is part of the Game Manager API, which is deprecated and will be removed in a future release.
GCKPlayerState.h File Reference
GCKPlayerState enum. More...
Enumerations | |
| enum | GCKPlayerState { GCKPlayerStateUnknown = 0, GCKPlayerStateDropped = 1, GCKPlayerStateQuit = 2, GCKPlayerStateAvailable = 3, GCKPlayerStateReady = 4, GCKPlayerStateIdle = 5, GCKPlayerStatePlaying = 6 } |
| An enum describing player states. More... | |
Detailed Description
GCKPlayerState enum.
Enumeration Type Documentation
| enum GCKPlayerState |
An enum describing player states.
- Deprecated:
- The Game Manager API is no longer supported and will be removed in a future release.