Namespace AdEvent


Enumerations
Type
Types of AdEvents.

Enumerations


Type

Type
Types of AdEvents
Enumeration Members
AD_BREAK_FETCH_ERROR
Fires when an ad break will not play back any ads.
AD_BREAK_READY
Fires when an ad rule or a VMAP ad break would have played if autoPlayAdBreaks is false.
AD_BUFFERING
Fires when the ad has stalled playback to buffer.
AD_CAN_PLAY
Fires when the ad is ready to play without buffering, either at the beginning of the ad or after buffering completes.
AD_METADATA
Fires when an ads list is loaded.
AD_PROGRESS
Fires when the ad's current time value changes. Calling getAdData() on this event will return an AdProgressData object.
ALL_ADS_COMPLETED
Fires when the ads manager is done playing all the valid ads in the ads response, or when the response doesn't return any valid ads.
CLICK
Fires when the ad is clicked.
COMPLETE
Fires when the ad completes playing.
CONTENT_PAUSE_REQUESTED
Fires when content should be paused. This usually happens right before an ad is about to cover the content.
CONTENT_RESUME_REQUESTED
Fires when content should be resumed. This usually happens when an ad finishes or collapses.
DURATION_CHANGE
Fires when the ad's duration changes.
FIRST_QUARTILE
Fires when the ad playhead crosses first quartile.
IMPRESSION
Fires when the impression URL has been pinged.
INTERACTION
Fires when an ad triggers the interaction callback. Ad interactions contain an interaction ID string in the ad data.
LINEAR_CHANGED
Fires when the displayed ad changes from linear to nonlinear, or the reverse.
LOADED
Fires when ad data is available.
LOG
Fires when a non-fatal error is encountered. The user need not take any action since the SDK will continue with the same or next ad playback depending on the error situation.
MIDPOINT
Fires when the ad playhead crosses midpoint.
PAUSED
Fires when the ad is paused.
RESUMED
Fires when the ad is resumed.
SKIPPABLE_STATE_CHANGED
Fires when the displayed ads skippable state is changed.
SKIPPED
Fires when the ad is skipped by the user.
STARTED
Fires when the ad starts playing.
THIRD_QUARTILE
Fires when the ad playhead crosses third quartile.
USER_CLOSE
Fires when the ad is closed by the user.
VIDEO_CLICKED
Fires when the non-clickthrough portion of a video ad is clicked.
VIDEO_ICON_CLICKED
Fires when a user clicks a video icon.
VOLUME_CHANGED
Fires when the ad volume has changed.
VOLUME_MUTED
Fires when the ad volume has been muted.