Marker
struct Markerextension Marker : Copyable, Equatable, Escapable, Hashable, Identifiable, MapContentA 3D marker that can be placed on a map.
Map(mode: .hybrid) {
  Marker(position: .init(latitude: 37.7749, longitude: -122.4194, altitude: 0))
}
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                  Returns a Boolean value indicating whether two values are equal. Equality is the inverse of inequality. For any values aandb,a == bimplies thata != bisfalse.DeclarationSwift static func == (a: Marker, b: Marker) -> Bool
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                  A type representing the stable identity of the entity associated with an instance. DeclarationSwift @available(watchOS, introduced: 6.0) @available(macOS, introduced: 10.15) @available(iOS, introduced: 13.0) @available(tvOS, introduced: 13.0) typealias ID = String
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                  DeclarationSwift func add(coordinator: RenderingCoordinator)
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                  Specifies how altitude in the position is interpreted. Default value: clampToGroundDeclarationSwift var altitudeMode: AltitudeMode
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                  Specifies how a Markershould behave when it collides with anotherMarkeror with the default map labels.Default value: requiredDeclarationSwift var collisionBehavior: CollisionBehavior
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                  Specifies whether this marker should be drawn or not when it’s occluded. The marker can be occluded by map geometry (e.g. buildings). Default value: clampToGroundDeclarationSwift var drawsWhenOccluded: Bool
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                  Specifies whether to connect the marker to the ground. To extrude a marker, the altitudeMode must be either relativeToGround,relativeToMeshorabsolute.Default value: falseDeclarationSwift var extruded: Bool
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                  Hashes the essential components of this value by feeding them into the given hasher. Implement this method to conform to the Hashableprotocol. The components used for hashing must be the same as the components compared in your type’s==operator implementation. Callhasher.combine(_:)with each of these components.Important In your implementation of hash(into:), don’t callfinalize()on thehasherinstance provided, or replace it with a different instance. Doing so may become a compile-time error in the future.DeclarationSwift func hash(into hasher: inout Hasher)
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                  The hash value. Hash values are not guaranteed to be equal across different executions of your program. Do not save hash values to use during a future execution. Important hashValueis deprecated as aHashablerequirement. To conform toHashable, implement thehash(into:)requirement instead. The compiler provides an implementation forhashValuefor you.DeclarationSwift var hashValue: Int { get }
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                  Unique identifier DeclarationSwift let id: String
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                  init(position:altitudeMode:collisionBehavior:extruded:drawsWhenOccluded:sizePreserved:zIndex:label:)DeclarationSwift init(position: LatLngAltitude, altitudeMode: AltitudeMode = .clampToGround, collisionBehavior: CollisionBehavior = .required, extruded: Bool = false, drawsWhenOccluded: Bool = false, sizePreserved: Bool = false, zIndex: Int32 = 0, label: String = "")
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                  Text to be displayed by this marker. Defaults to empty string. DeclarationSwift var label: String
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                  Sets the position. DeclarationSwift var position: LatLngAltitude
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                  DeclarationSwift func remove(coordinator: RenderingCoordinator)
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                  Specifies whether this marker should preserve its size or not regardless of distance from camera. By default the marker is scaled based on distance from camera/tilt. Default value: falseDeclarationSwift var sizePreserved: Bool
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                  DeclarationSwift func update(coordinator: RenderingCoordinator)
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                  The zIndex compared to other 3D markers. By default, Markersare displayed according to their vertical position on screen, with lowerMarkersappearing in front ofMarkerfarther up the screen. Note thatzIndexis also used to help determine relative priority betweenCollisionBehavior.optionalAndHidesLowerPriority3D markers. A higherzIndex` value indicates higher priority.Default value: clampToGroundDeclarationSwift var zIndex: Int32