Untuk mendiskusikan dan memberikan masukan tentang produk kami, bergabunglah ke channel Discord Ad Manager resmi di server Komunitas Iklan dan Pengukuran Google.
Mengintegrasikan Google Mobile Ads SDK ke dalam aplikasi Flutter adalah langkah pertama
untuk menampilkan iklan dan memperoleh pendapatan. Setelah mengintegrasikan SDK, Anda
dapat melanjutkan untuk menerapkan satu atau beberapa format iklan yang didukung.
ID aplikasi Ad Manager harus disertakan dalam AndroidManifest.xml.
Jika tidak dilakukan, aplikasi akan error saat diluncurkan.
Tambahkan ID aplikasi Ad Manager, seperti
yang diidentifikasi di antarmuka web Ad Manager,
ke file android/app/src/main/AndroidManifest.xml aplikasi dengan menambahkan
tag <meta-data> dengan nama com.google.android.gms.ads.APPLICATION_ID.
Untuk android:value, masukkan ID aplikasi Anda sendiri dalam tanda kutip seperti yang ditunjukkan:
Gunakan value yang sama saat Anda melakukan inisialisasi plugin dalam kode Dart.
Lihat
panduan Android
untuk mengetahui informasi selengkapnya tentang cara mengonfigurasi AndroidManifest.xml dan menyiapkan
ID aplikasi.
iOS
Memperbarui Info.plist
Di file ios/Runner/Info.plist aplikasi Anda, tambahkan kunci GADApplicationIdentifier
dengan nilai string ID aplikasi Ad Manager Anda, seperti yang
diidentifikasi di antarmuka web Ad Manager:
Anda harus meneruskan nilai yang sama saat melakukan inisialisasi plugin dalam kode Dart.
Lihat
panduan iOS
untuk mengetahui informasi selengkapnya tentang cara mengonfigurasi Info.plist dan menyiapkan ID aplikasi.
Menginisialisasi Mobile Ads SDK
Sebelum memuat iklan, aplikasi Anda harus menginisialisasi Mobile Ads SDK dengan memanggil
MobileAds.instance.initialize()
yang menginisialisasi SDK dan menampilkan Future yang selesai setelah
inisialisasi selesai, atau setelah waktu tunggu 30 detik. Panggil initialize()
sesegera mungkin.
// Initialize the Mobile Ads SDK.MobileAds.instance.initialize();
Setelah Mobile Ads SDK diimpor, Anda siap menerapkan iklan.
Ad Manager menawarkan sejumlah format iklan yang berbeda, sehingga Anda dapat memilih
format yang paling sesuai dengan pengalaman pengguna aplikasi Anda.
Banner
Iklan persegi panjang yang muncul di bagian atas atau bawah layar perangkat. Iklan
banner tetap ditampilkan di layar saat pengguna berinteraksi dengan aplikasi, dan dapat dimuat ulang
secara otomatis setelah jangka waktu tertentu. Jika periklanan seluler merupakan hal yang baru bagi Anda, iklan Banner adalah pilihan pertama yang baik.
Iklan layar penuh yang menutupi antarmuka aplikasi hingga pengguna menutupnya.
Iklan ini paling cocok digunakan saat jeda alami dalam alur eksekusi aplikasi, seperti
di sela-sela level game atau tepat setelah menyelesaikan suatu tugas.
Iklan yang dapat disesuaikan, yang cocok dengan tampilan dan nuansa aplikasi Anda. Anda menentukan cara dan lokasi penempatannya, sehingga tata letaknya lebih konsisten dengan desain aplikasi Anda.
Iklan yang memberikan reward kepada pengguna karena telah menonton video singkat serta
berinteraksi dengan survei dan iklan yang dapat dimainkan. Bagus untuk memonetisasi pengguna yang tidak dipungut biaya.
[null,null,["Terakhir diperbarui pada 2025-09-02 UTC."],[[["\u003cp\u003eThis guide explains how to integrate Google Mobile Ads SDK into a Flutter app for monetization with Ad Manager.\u003c/p\u003e\n"],["\u003cp\u003eBefore starting, ensure you meet the prerequisites, which include specific Flutter, Android, and iOS requirements.\u003c/p\u003e\n"],["\u003cp\u003eYou must update your AndroidManifest.xml or Info.plist with your Ad Manager app ID for Android and iOS respectively, then initialize the Mobile Ads SDK in your Dart code.\u003c/p\u003e\n"],["\u003cp\u003eThe SDK supports banner, interstitial, native, and rewarded ad formats - select the one that best suits your app.\u003c/p\u003e\n"],["\u003cp\u003eDetailed implementation steps are provided for each ad format after the initial integration is complete.\u003c/p\u003e\n"]]],["Publishers monetize Flutter apps by integrating the Google Mobile Ads SDK. This involves importing the SDK plugin and setting up platform-specific configurations. For Android, update `AndroidManifest.xml` with the Ad Manager app ID; for iOS, update `Info.plist`. Initialize the SDK using `MobileAds.instance.initialize()` before loading ads. Finally, choose an ad format: banner, interstitial, native, or rewarded, each with detailed implementation guides. Ensure you have the latest SDK version for full privacy compliance.\n"],null,["Select platform: [Android](/ad-manager/mobile-ads-sdk/android/quick-start \"View this page for the Android platform docs.\") [iOS](/ad-manager/mobile-ads-sdk/ios/quick-start \"View this page for the iOS platform docs.\") [Unity](/ad-manager/mobile-ads-sdk/unity/quick-start \"View this page for the Unity platform docs.\") [Flutter](/ad-manager/mobile-ads-sdk/flutter/quick-start \"View this page for the Flutter platform docs.\")\n\n\u003cbr /\u003e\n\nIntegrating Google Mobile Ads SDK into a Flutter app is the first step\ntoward displaying ads and earning revenue. Once you've integrated the SDK, you\ncan proceed to implement one or more of the supported ad formats.\n\nPrerequisites\n\n- Flutter 3.27.0 or higher\n- Android\n - Latest version of Android Studio\n- iOS\n - Latest version of Xcode with [enabled command-line\n tools](//flutter.dev/docs/get-started/install/macos#install-xcode)\n\nImport Google Mobile Ads SDK\n\n- Include the [Google Mobile Ads SDK for Flutter\n plugin](//pub.dev/packages/google_mobile_ads/install) in your Flutter project.\n\nPlatform specific setup\n\n\n| **Important:** Use the latest Google Mobile Ads SDK so that you have access to all the privacy compliance features.\n\n\u003cbr /\u003e\n\nAndroid\n\n**Update AndroidManifest.xml**\n\nThe Ad Manager app ID must be included in the `AndroidManifest.xml`.\nFailure to do so results in a crash on app launch.\n\nAdd the Ad Manager app ID, as\n\n[identified in the Ad Manager web interface](//support.google.com/admanager/answer/15014197),\n\nto the app's `android/app/src/main/AndroidManifest.xml` file by adding a\n`\u003cmeta-data\u003e` tag with the name `com.google.android.gms.ads.APPLICATION_ID`.\nFor `android:value`, insert your own app ID in quotes as shown: \n\n \u003cmanifest\u003e\n \u003capplication\u003e\n \u003c!-- Sample Ad Manager app ID: ca-app-pub-3940256099942544~3347511713 --\u003e\n \u003cmeta-data\n android:name=\"com.google.android.gms.ads.APPLICATION_ID\"\n android:value=\"ca-app-pub-xxxxxxxxxxxxxxxx~yyyyyyyyyy\"/\u003e\n \u003capplication\u003e\n \u003cmanifest\u003e\n\nUse the same `value` when you initialize the plugin in your Dart code.\n\nSee the\n\n[Android guide](/ad-manager/mobile-ads-sdk/android/quick-start#update_your_androidmanifestxml)\n\nfor more information about configuring `AndroidManifest.xml` and setting up\nthe app ID.\n\niOS\n\n**Update Info.plist**\n\nIn your app's `ios/Runner/Info.plist` file, add a `GADApplicationIdentifier`\nkey with a string value of your Ad Manager app ID, as\n[identified in the Ad Manager web interface](//support.google.com/admanager/answer/15014197): \n\n \u003ckey\u003eGADApplicationIdentifier\u003c/key\u003e\n \u003cstring\u003eca-app-pub-################~##########\u003c/string\u003e\n\nYou must pass the same value when you initialize the plugin in your Dart code.\n\nSee the\n\n[iOS guide](/ad-manager/mobile-ads-sdk/ios/quick-start#update_your_infoplist)\n\nfor more information about configuring `Info.plist` and setting up the app ID.\n\nInitialize the Mobile Ads SDK\n\nBefore loading ads, have your app initialize Google Mobile Ads SDK by calling\n[`MobileAds.instance.initialize()`](//pub.dev/documentation/google_mobile_ads/latest/google_mobile_ads/MobileAds/initialize.html)\nwhich initializes the SDK and returns a `Future` that finishes once\ninitialization is complete, or after a 30-second timeout. Call `initialize()`\nas early as possible. \n\n // Initialize the Mobile Ads SDK.\n MobileAds.instance.initialize(); \n https://github.com/googleads/googleads-mobile-flutter/blob/9e63c9ad1459a7bbeeb9465ab3c6e25309f54683/samples/admob/banner_example/lib/main.dart#L229-L230\n\nSelect an ad format\n\nAfter Google Mobile Ads SDK is imported, you're ready to implement an ad.\nAd Manager offers a number of different ad formats, so you can choose\nthe one that best fits your app's user experience.\n\nBanner\n\nRectangular ads that appear at the top or bottom of the device screen. Banner\nads stay on screen while users are interacting with the app, and can refresh\nautomatically after a certain period of time. If you're new to mobile\nadvertising, they're a great place to start. \n\n[Implement a Banner ad](/ad-manager/mobile-ads-sdk/flutter/banner)\n\nInterstitial\n\nFull-screen ads that cover the interface of an app until closed by the user.\nThey're best used at natural pauses in the flow of an app's execution, such as\nin between levels of a game or just after completing a task. \n\n[Implement an Interstitial ad](/ad-manager/mobile-ads-sdk/flutter/interstitial)\n\nNative\n\nCustomizable ads that match the look and feel of your app. You decide how and\nwhere they're placed, so the layout is more consistent with your app's design. \n\n[Implement a Native ad](/ad-manager/mobile-ads-sdk/flutter/native)\n\nRewarded\n\nAds that reward users for watching short videos and interacting with playable\nads and surveys. Good for monetizing free-to-play users. \n\n[Implement a Rewarded ad](/ad-manager/mobile-ads-sdk/flutter/rewarded)"]]