ARGeospatialAnchor
The ARGeospatialAnchor
is an ARCore Extensions object that provides a similar service to AR Foundation's ARAnchor
as an anchor for game objects in your scene.
It is created at the specified geodetic location and orientation relative to the Earth.
Summary
Inheritance
Inherits from:UnityEngine::MonoBehaviour
,
UnityEngine::XR::ARSubsystems::ITrackable
Properties |
|
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nativePtr
|
Gets the native pointer that represents this Geospatial Anchor.
|
pose
|
Gets the
Pose associated with this Geospatial Anchor. |
terrainAnchorState
|
Deprecated.
When resolving a Terrain anchor using an async method, get the result status from the Promise object. Gets the TerrainAnchorState associated with this Terrain anchor. |
trackableId
|
Gets the
TrackableId associated with this Geospatial Anchor. |
trackingState
|
Gets the
TrackingState associated with this Geospatial Anchor. |
Public functions |
|
---|---|
OnDestroy()
|
void
When the game object containing the
ARGeospatialAnchor component is destroyed, the underlying native object will be detached and the resource will be released. |
Update()
|
void
Unity's Update method.
|
Properties
terrainAnchorState
TerrainAnchorState terrainAnchorState
Gets the TerrainAnchorState
associated with this Terrain anchor.
Deprecated. When resolving a Terrain anchor using an async method, get the result status from the Promise object.
trackingState
TrackingState trackingState
Gets the TrackingState
associated with this Geospatial Anchor.
Public functions
OnDestroy
void OnDestroy()
When the game object containing the ARGeospatialAnchor
component is destroyed, the underlying native object will be detached and the resource will be released.
Update
void Update()
Unity's Update method.