Jumlah detik pemain dalam status ini. Jika ini adalah entri terakhir
dalam daftar, pemutar masih dalam status ini, sehingga durasi
akan terus bertambah.
state
string
Status yang dimasukkan pemain. Hal ini dapat berupa 'buffering', 'playing',
'dijeda', atau 'berakhir'.
timestamp
angka
Stempel waktu status dimasukkan, dalam detik sejak 1970 (yaitu Date.now() / 1000).
[null,null,["Terakhir diperbarui pada 2025-07-25 UTC."],[[["\u003cp\u003e\u003ccode\u003ecast.framework.stats.StateChange\u003c/code\u003e interface represents changes in a Cast player's state, such as buffering, playing, paused, or ended.\u003c/p\u003e\n"],["\u003cp\u003eEach state change record includes the state, the duration spent in that state, and the timestamp of when the state was entered.\u003c/p\u003e\n"]]],[],null,["# Interface: StateChange\n\ncast.[framework](/cast/docs/reference/web_receiver/cast.framework).stats.StateChange\n====================================================================================\n\ninterface static\n\nRepresents a player state change.\n\nProperties\n----------\n\n### duration\n\nnumber\n\nThe number of seconds the player was in this state. If this is the last\nentry in the list, the player is still in this state, so the duration\nwill continue to increase.\n\n### state\n\nstring\n\nThe state the player entered. This could be 'buffering', 'playing',\n'paused', or 'ended'.\n\n### timestamp\n\nnumber\n\nThe timestamp the state was entered, in seconds since 1970 (i.e.\nDate.now() / 1000)."]]