Google Maps and deck.gl HeatmapLayer

Visualize data with a deck.gl heatmap layer

This example uses uses the deck.gl HeatmapLayer to show bicycle parking capacity. Use the HeatmapLayer to visualize spatial distribution of data.

TypeScript

// Initialize and add the map
let map: google.maps.Map;
// Use global types for Deck.gl components
let heatmapLayer: deck.HeatmapLayer;
let googleMapsOverlay: deck.GoogleMapsOverlay;
let marker: google.maps.marker.AdvancedMarkerElement | undefined;
let infoWindow: google.maps.InfoWindow;

// Declare global namespace for MDC to satisfy TypeScript compiler
declare namespace mdc {
    namespace linearProgress {
        class MDCLinearProgress {
            constructor(el: Element);
            open(): void;
            close(): void;
            determinate: boolean;
            done?: () => void;
        }
    }
}

// Declare global namespace for Deck.gl to satisfy TypeScript compiler
declare namespace deck {
    class HeatmapLayer {
        constructor(props: any);
        props: any;
        clone(props: any): HeatmapLayer;
        pickable: boolean; // Added pickable property
    }
    class GoogleMapsOverlay {
        constructor(props: any);
        setMap(map: google.maps.Map | null): void;
        setProps(props: any): void;
    }
    // Add other Deck.gl types used globally if needed
}

async function init(): Promise<void> {
    // Progress bar logic moved from index.html
    let progress: mdc.linearProgress.MDCLinearProgress | undefined;
    const progressDiv = document.querySelector('.mdc-linear-progress');
    if (progressDiv) {
        // Assuming 'mdc' is globally available, potentially loaded via a script tag
        // If not, you might need to import it or add type definitions.
        progress = new mdc.linearProgress.MDCLinearProgress(progressDiv);
        progress.open();
        progress.determinate = false;
        progress.done = function () {
            progress!.close();
            progressDiv.remove();
        };
    }

    // The location for the map center.
    const position = { lat: 37.77325660358167, lng: -122.41712341793448 }; // Using the center from original deckgl-polygon.js

    //  Request needed libraries.
    const [{ Map, InfoWindow }, { AdvancedMarkerElement }] = await Promise.all([
        google.maps.importLibrary('maps'),
        google.maps.importLibrary('marker'),
    ]);

    const mapDiv = document.getElementById('map');
    if (!mapDiv) {
        console.error('Map element not found!');
        return;
    }

    // The map, centered at the specified position
    map = new Map(mapDiv, {
        zoom: 13, // Using the zoom from original deckgl-polygon.js
        center: position,
        tilt: 90, // Add tilt
        heading: -25, // Add heading
        mapId: '6b73a9fe7e831a00',
        fullscreenControl: false, // Disable fullscreen control
        clickableIcons: false, // Disable clicks on base map POIs
    });

    // Deck.gl Layer and Overlay
    // Use global deck object
    heatmapLayer = new deck.HeatmapLayer({
        // Assign to the outer heatmapLayer
        id: 'HeatmapLayer', // Change layer ID
        data: 'https://raw.githubusercontent.com/visgl/deck.gl-data/master/website/sf-bike-parking.json', // Use the loaded data
        getPosition: (d: any) => d.COORDINATES, // Use 'any' for simplicity, or define a proper type
        getWeight: (d: any) => d.SPACES, // Use 'any' for simplicity, or define a proper type
        radiusPixels: 25, // Adjust radius as in user's example

        visible: true,
        pickable: true,
        onHover: (info: any) => {
            // Use 'any' for info for simplicity, or define a proper type
            const tooltip = document.getElementById('tooltip');
            if (tooltip) {
                console.log('Hovered object:', info.object);
                if (info.object) {
                    // Format data for tooltip (display ADDRESS, RACKS, SPACES)
                    let tooltipContent = '<h4>Bike Parking Info:</h4>'; // Updated title
                    if (info.object.ADDRESS !== undefined) {
                        tooltipContent += `<strong>Address:</strong> ${info.object.ADDRESS}<br>`;
                    }
                    if (info.object.RACKS !== undefined) {
                        tooltipContent += `<strong>Racks:</strong> ${info.object.RACKS}<br>`;
                    }
                    if (info.object.SPACES !== undefined) {
                        tooltipContent += `<strong>Spaces:</strong> ${info.object.SPACES}<br>`;
                    }
                    tooltip.innerHTML = tooltipContent;
                    tooltip.style.left = info.x + 'px';
                    tooltip.style.top = info.y + 'px';
                    tooltip.style.display = 'block';
                } else {
                    tooltip.style.display = 'none';
                }
                console.log('Tooltip content set to:', tooltip.innerHTML);
            }
        },
    });

    heatmapLayer.pickable = true; // Ensure pickable is true after creation

    // Use global deck object
    googleMapsOverlay = new deck.GoogleMapsOverlay({
        // Assign to the outer googleMapsOverlay
        layers: [heatmapLayer],
        controller: true, // Enable Deck.gl to control map view
    });

    googleMapsOverlay.setMap(map);

    // Hide progress bar after data is loaded and layer is added
    if (progress) {
        // Check if progress is defined
        // Add a small delay to ensure the progress bar is removed
        setTimeout(() => {
            progress.done?.(); // hides progress bar
        }, 100); // 100ms delay
    }

    // Create a single InfoWindow instance
    infoWindow = new InfoWindow();

    // Add click listener to the map
    map.addListener('click', (event: google.maps.MapMouseEvent) => {
        const latLng = event.latLng;
        if (!latLng) return; // Ensure latLng is not null

        if (!marker) {
            // Create the marker on the first click
            marker = new AdvancedMarkerElement({
                map,
                position: latLng,
                gmpClickable: true,
            });

            // Add click listener to the marker
            marker.addEventListener('gmp-click', () => {
                infoWindow.close();
                const content = `
            <div>Location: ${latLng.lat().toFixed(3)}, ${latLng.lng().toFixed(3)}</div>
            <div><a href="https://www.google.com/maps/search/?api=1&query=${latLng.lat()},${latLng.lng()}" target="_blank">Open in Google Maps</a></div>
          `;
                infoWindow.setContent(content);
                infoWindow.open(map, marker);
            });

            // Open InfoWindow immediately on first click
            const content = `
          <div>Location: ${latLng.lat().toFixed(3)}, ${latLng.lng().toFixed(3)}</div>
          <div><a href="https://www.google.com/maps/search/?api=1&query=${latLng.lat()},${latLng.lng()}" target="_blank">Open in Google Maps</a></div>
        `;
            infoWindow.setContent(content);
            infoWindow.open(map, marker);
        } else {
            // Move the existing marker on subsequent clicks
            marker.position = latLng;
            // InfoWindow remains open
            const content = `
          <div>Location: ${latLng.lat().toFixed(3)}, ${latLng.lng().toFixed(3)}</div>
          <div><a href="https://www.google.com/maps/search/?api=1&query=${latLng.lat()},${latLng.lng()}" target="_blank">Open in Google Maps</a></div>
        `;
            infoWindow.setContent(content);
            infoWindow.open(map, marker);
        }
    });

    // Button functionality
    const toggleButton = document.getElementById('toggleButton');
    if (toggleButton) {
        // Check if toggleButton is found
        toggleButton.addEventListener('click', () => {
            const currentVisible = heatmapLayer.props.visible;
            // Create a new layer instance with toggled visibility and update the overlay
            const newLayer = heatmapLayer.clone({ visible: !currentVisible });
            googleMapsOverlay.setProps({
                layers: [newLayer],
            });
            heatmapLayer = newLayer; // Update the heatmapLayer variable

            toggleButton.textContent = !currentVisible
                ? 'Hide Heatmap Layer'
                : 'Show Heatmap Layer';
        });
    }
}

void init();

JavaScript

// Initialize and add the map
let map;
// Use global types for Deck.gl components
let heatmapLayer;
let googleMapsOverlay;
let marker;
let infoWindow;

async function init() {
    // Progress bar logic moved from index.html
    let progress;
    const progressDiv = document.querySelector('.mdc-linear-progress');
    if (progressDiv) {
        // Assuming 'mdc' is globally available, potentially loaded via a script tag
        // If not, you might need to import it or add type definitions.
        progress = new mdc.linearProgress.MDCLinearProgress(progressDiv);
        progress.open();
        progress.determinate = false;
        progress.done = function () {
            progress.close();
            progressDiv.remove();
        };
    }

    // The location for the map center.
    const position = { lat: 37.77325660358167, lng: -122.41712341793448 }; // Using the center from original deckgl-polygon.js

    //  Request needed libraries.
    const [{ Map, InfoWindow }, { AdvancedMarkerElement }] = await Promise.all([
        google.maps.importLibrary('maps'),
        google.maps.importLibrary('marker'),
    ]);

    const mapDiv = document.getElementById('map');
    if (!mapDiv) {
        console.error('Map element not found!');
        return;
    }

    // The map, centered at the specified position
    map = new Map(mapDiv, {
        zoom: 13, // Using the zoom from original deckgl-polygon.js
        center: position,
        tilt: 90, // Add tilt
        heading: -25, // Add heading
        mapId: '6b73a9fe7e831a00',
        fullscreenControl: false, // Disable fullscreen control
        clickableIcons: false, // Disable clicks on base map POIs
    });

    // Deck.gl Layer and Overlay
    // Use global deck object
    heatmapLayer = new deck.HeatmapLayer({
        // Assign to the outer heatmapLayer
        id: 'HeatmapLayer', // Change layer ID
        data: 'https://raw.githubusercontent.com/visgl/deck.gl-data/master/website/sf-bike-parking.json', // Use the loaded data
        getPosition: (d) => d.COORDINATES, // Use 'any' for simplicity, or define a proper type
        getWeight: (d) => d.SPACES, // Use 'any' for simplicity, or define a proper type
        radiusPixels: 25, // Adjust radius as in user's example

        visible: true,
        pickable: true,
        onHover: (info) => {
            // Use 'any' for info for simplicity, or define a proper type
            const tooltip = document.getElementById('tooltip');
            if (tooltip) {
                console.log('Hovered object:', info.object);
                if (info.object) {
                    // Format data for tooltip (display ADDRESS, RACKS, SPACES)
                    let tooltipContent = '<h4>Bike Parking Info:</h4>'; // Updated title
                    if (info.object.ADDRESS !== undefined) {
                        tooltipContent += `<strong>Address:</strong> ${info.object.ADDRESS}<br>`;
                    }
                    if (info.object.RACKS !== undefined) {
                        tooltipContent += `<strong>Racks:</strong> ${info.object.RACKS}<br>`;
                    }
                    if (info.object.SPACES !== undefined) {
                        tooltipContent += `<strong>Spaces:</strong> ${info.object.SPACES}<br>`;
                    }
                    tooltip.innerHTML = tooltipContent;
                    tooltip.style.left = info.x + 'px';
                    tooltip.style.top = info.y + 'px';
                    tooltip.style.display = 'block';
                } else {
                    tooltip.style.display = 'none';
                }
                console.log('Tooltip content set to:', tooltip.innerHTML);
            }
        },
    });

    heatmapLayer.pickable = true; // Ensure pickable is true after creation

    // Use global deck object
    googleMapsOverlay = new deck.GoogleMapsOverlay({
        // Assign to the outer googleMapsOverlay
        layers: [heatmapLayer],
        controller: true, // Enable Deck.gl to control map view
    });

    googleMapsOverlay.setMap(map);

    // Hide progress bar after data is loaded and layer is added
    if (progress) {
        // Check if progress is defined
        // Add a small delay to ensure the progress bar is removed
        setTimeout(() => {
            progress.done?.(); // hides progress bar
        }, 100); // 100ms delay
    }

    // Create a single InfoWindow instance
    infoWindow = new InfoWindow();

    // Add click listener to the map
    map.addListener('click', (event) => {
        const latLng = event.latLng;
        if (!latLng) return; // Ensure latLng is not null

        if (!marker) {
            // Create the marker on the first click
            marker = new AdvancedMarkerElement({
                map,
                position: latLng,
                gmpClickable: true,
            });

            // Add click listener to the marker
            marker.addEventListener('gmp-click', () => {
                infoWindow.close();
                const content = `
            <div>Location: ${latLng.lat().toFixed(3)}, ${latLng.lng().toFixed(3)}</div>
            <div><a href="https://www.google.com/maps/search/?api=1&query=${latLng.lat()},${latLng.lng()}" target="_blank">Open in Google Maps</a></div>
          `;
                infoWindow.setContent(content);
                infoWindow.open(map, marker);
            });

            // Open InfoWindow immediately on first click
            const content = `
          <div>Location: ${latLng.lat().toFixed(3)}, ${latLng.lng().toFixed(3)}</div>
          <div><a href="https://www.google.com/maps/search/?api=1&query=${latLng.lat()},${latLng.lng()}" target="_blank">Open in Google Maps</a></div>
        `;
            infoWindow.setContent(content);
            infoWindow.open(map, marker);
        } else {
            // Move the existing marker on subsequent clicks
            marker.position = latLng;
            // InfoWindow remains open
            const content = `
          <div>Location: ${latLng.lat().toFixed(3)}, ${latLng.lng().toFixed(3)}</div>
          <div><a href="https://www.google.com/maps/search/?api=1&query=${latLng.lat()},${latLng.lng()}" target="_blank">Open in Google Maps</a></div>
        `;
            infoWindow.setContent(content);
            infoWindow.open(map, marker);
        }
    });

    // Button functionality
    const toggleButton = document.getElementById('toggleButton');
    if (toggleButton) {
        // Check if toggleButton is found
        toggleButton.addEventListener('click', () => {
            const currentVisible = heatmapLayer.props.visible;
            // Create a new layer instance with toggled visibility and update the overlay
            const newLayer = heatmapLayer.clone({ visible: !currentVisible });
            googleMapsOverlay.setProps({
                layers: [newLayer],
            });
            heatmapLayer = newLayer; // Update the heatmapLayer variable

            toggleButton.textContent = !currentVisible
                ? 'Hide Heatmap Layer'
                : 'Show Heatmap Layer';
        });
    }
}

void init();

CSS

/*
 * Always set the map height explicitly to define the size of the div element
 * that contains the map.
 */
#map {
    height: 100%;
    flex-grow: 1; /* Make map take up remaining space */
}

/*
 * Optional: Makes the sample page fill the window.
 */
html,
body {
    height: 100%;
    margin: 0;
    padding: 0;
    display: flex; /* Use flexbox for layout */
    flex-direction: column; /* Stack children vertically */
    position: relative; /* Set body as positioning context */
    font-family: 'Roboto', Arial, sans-serif; /* Set font family */
}

#toggleButton {
    position: absolute;
    top: 70px; /* Position towards the top of the map area */
    left: 50%;
    transform: translateX(-50%);
    z-index: 1000; /* Ensure it's above the map */
}

#tooltip {
    position: absolute;
    z-index: 1001; /* Ensure it's above the button and map */
    padding: 10px;
    background: rgba(0, 0, 0, 0.8);
    color: #fff;
    border-radius: 4px;
    pointer-events: none; /* Allows interaction with elements behind the tooltip */
    display: none; /* Hidden by default */
    font-size: 12px;
}

h1 {
    text-align: center;
    margin: 10px;
}

#legend {
    position: absolute;
    top: 90px; /* Adjust position as needed */
    right: 10px; /* Position on the left */
    z-index: 1000; /* Ensure it's above the map */
    background-color: rgba(255, 255, 255, 0.9);
    padding: 10px;
    border-radius: 4px;
    font-size: 14px;
}

#legend h4 {
    margin-top: 0;
    margin-bottom: 5px;
}

#legend div {
    display: flex;
    align-items: center;
    margin-bottom: 3px;
}

#legend span {
    display: inline-block;
    width: 20px;
    height: 14px;
    margin-right: 5px;
    border: 1px solid #000; /* Add a border for visibility */
}

/* Media query for mobile devices */
@media (max-width: 600px) {
    #legend {
        position: absolute;
        bottom: 50px; /* Position above the button */
        left: 50%; /* Center horizontally */
        transform: translateX(-50%); /* Adjust for centering */
        top: auto; /* Remove top positioning */
        right: auto; /* Remove right positioning */
    }

    #toggleButton {
        position: absolute;
        bottom: 10px; /* Position at the bottom */
        left: 50%; /* Center horizontally */
        transform: translateX(-50%); /* Adjust for centering */
        top: auto; /* Remove top positioning */
    }
}

HTML

<html>
    <head>
        <title>deck.gl HeatmapLayer and Google Maps Platform</title>
        <meta name="viewport" content="width=device-width, initial-scale=1.0" />

        <!-- Use Material Design Progress indicator -->
        <link
            href="https://unpkg.com/material-components-web@6.0.0/dist/material-components-web.css"
            rel="stylesheet" />
        <script src="https://unpkg.com/material-components-web@6.0.0/dist/material-components-web.min.js"></script>
        <script src="https://unpkg.com/deck.gl@8.9.22/dist.min.js"></script>
        <script src="https://unpkg.com/@deck.gl/google-maps@8.9.22/dist.min.js"></script>

        <link rel="stylesheet" href="style.css" />

        <script type="module" src="index.js"></script>
        <script>
            // prettier-ignore
            (g=>{var h,a,k,p="The Google Maps JavaScript API",c="google",l="importLibrary",q="__ib__",m=document,b=window;b=b[c]||(b[c]={});var d=b.maps||(b.maps={}),r=new Set,e=new URLSearchParams,u=()=>h||(h=new Promise(async(f,n)=>{await (a=m.createElement("script"));e.set("libraries",[...r]+"");for(k in g)e.set(k.replace(/[A-Z]/g,t=>"_"+t[0].toLowerCase()),g[k]);e.set("callback",c+".maps."+q);a.src=`https://maps.${c}apis.com/maps/api/js?`+e;d[q]=f;a.onerror=()=>h=n(Error(p+" could not load."));a.nonce=m.querySelector("script[nonce]")?.nonce||"";m.head.append(a)}));d[l]?console.warn(p+" only loads once. Ignoring:",g):d[l]=(f,...n)=>r.add(f)&&u().then(()=>d[l](f,...n))})({
                key: "GOOGLE_MAPS_API_KEY"
            });
        </script>
    </head>
    <body>
        <div
            role="progressbar"
            class="mdc-linear-progress"
            aria-label="Data Progress Bar">
            <div class="mdc-linear-progress__buffer">
                <div class="mdc-linear-progress__buffer-bar"></div>
                <div class="mdc-linear-progress__buffer-dots"></div>
            </div>
            <div
                class="mdc-linear-progress__bar mdc-linear-progress__primary-bar">
                <span class="mdc-linear-progress__bar-inner"></span>
            </div>
            <div
                class="mdc-linear-progress__bar mdc-linear-progress__secondary-bar">
                <span class="mdc-linear-progress__bar-inner"></span>
            </div>
        </div>

        <h1>Bike Parking Heatmap</h1>

        <div id="map"></div>

        <div id="legend">
            <h4>Bike Parking Spaces</h4>
            <div><span style="background-color: #ffffe5"></span>0 - 33</div>
            <div><span style="background-color: #ffffb2"></span>34 - 66</div>
            <div><span style="background-color: #fecc5c"></span>67 - 100</div>
            <div><span style="background-color: #fd8d3c"></span>101 - 133</div>
            <div><span style="background-color: #f03b20"></span>134 - 166</div>
            <div><span style="background-color: #bd0026"></span>167+</div>
        </div>

        <button id="toggleButton">Hide Heatmap Layer</button>
    </body>
</html>

Clone Sample

Git and Node.js are required to run this sample locally. Follow these instructions to install Node.js and NPM. You will also need a Google Maps API key.

The following commands clone the repository, install dependencies, and copy the environment file.

  git clone https://github.com/googlemaps-samples/js-api-samples.git
  cd js-api-samples
  npm i
  cp .env.template .env

Once you copy the environment file, make sure to open the .env file and replace <Insert your own development API key here> with your actual API key before starting the sample.

  cd samples/deckgl-heatmap
  npm start