This example creates a map with drawing tools enabled.
Read the documentation.
// This example requires the Drawing library. Include the libraries=drawing // parameter when you first load the API. For example: // <script src="https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&libraries=drawing"> function initMap() { var map = new google.maps.Map(document.getElementById('map'), { center: {lat: -34.397, lng: 150.644}, zoom: 8 }); var drawingManager = new google.maps.drawing.DrawingManager({ drawingMode: google.maps.drawing.OverlayType.MARKER, drawingControl: true, drawingControlOptions: { position: google.maps.ControlPosition.TOP_CENTER, drawingModes: ['marker', 'circle', 'polygon', 'polyline', 'rectangle'] }, markerOptions: {icon: 'https://developers.google.com/maps/documentation/javascript/examples/full/images/beachflag.png'}, circleOptions: { fillColor: '#ffff00', fillOpacity: 1, strokeWeight: 5, clickable: false, editable: true, zIndex: 1 } }); drawingManager.setMap(map); }
<div id="map"></div>
/* Always set the map height explicitly to define the size of the div * element that contains the map. */ #map { height: 100%; } /* Optional: Makes the sample page fill the window. */ html, body { height: 100%; margin: 0; padding: 0; }
<!-- Replace the value of the key parameter with your own API key. --> <script src="https://maps.googleapis.com/maps/api/js?key=AIzaSyCkUOdZ5y7hMm0yrcCQoCvLwzdM6M8s5qk&libraries=drawing&callback=initMap" async defer></script>
Try it yourself
You can experiment with this code in JSFiddle by clicking the <>
icon in the
top-right corner of the code window.
<!DOCTYPE html>
<html>
<head>
<title>Drawing Tools</title>
<meta name="viewport" content="initial-scale=1.0, user-scalable=no">
<meta charset="utf-8">
<style>
/* Always set the map height explicitly to define the size of the div
* element that contains the map. */
#map {
height: 100%;
}
/* Optional: Makes the sample page fill the window. */
html, body {
height: 100%;
margin: 0;
padding: 0;
}
</style>
</head>
<body>
<div id="map"></div>
<script>
// This example requires the Drawing library. Include the libraries=drawing
// parameter when you first load the API. For example:
// <script src="https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&libraries=drawing">
function initMap() {
var map = new google.maps.Map(document.getElementById('map'), {
center: {lat: -34.397, lng: 150.644},
zoom: 8
});
var drawingManager = new google.maps.drawing.DrawingManager({
drawingMode: google.maps.drawing.OverlayType.MARKER,
drawingControl: true,
drawingControlOptions: {
position: google.maps.ControlPosition.TOP_CENTER,
drawingModes: ['marker', 'circle', 'polygon', 'polyline', 'rectangle']
},
markerOptions: {icon: 'https://developers.google.com/maps/documentation/javascript/examples/full/images/beachflag.png'},
circleOptions: {
fillColor: '#ffff00',
fillOpacity: 1,
strokeWeight: 5,
clickable: false,
editable: true,
zIndex: 1
}
});
drawingManager.setMap(map);
}
</script>
<script src="https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&libraries=drawing&callback=initMap"
async defer></script>
</body>
</html>