上次更新时间:2023 年 2 月
本文介绍了现行版本和以往版本的迁移。
从版本 7 迁移到版本 8
全屏广告格式现在使用静态加载方法
在插件版本 7 中,插页式广告和激励广告使用实例级 LoadAd() 方法加载广告,插页式激励广告和开屏广告则使用静态 Load() 方法加载广告。在版本 8 中,所有全屏广告格式(插页式广告、激励广告、插页式激励广告和开屏广告)均将使用静态 Load() 方法加载广告。以下示例展示了如何加载插页式广告:
版本 8(现行版本)
#if UNITY_ANDROID
const string adUnitId = "ca-app-pub-3940256099942544/1033173712";
#elif UNITY_IPHONE
const string adUnitId = "ca-app-pub-3940256099942544/4411468910";
#else
const string adUnitId = "unexpected_platform";
#endif
private InterstitialAd _interstitialAd;
private void LoadAd()
{
    // Load an interstitial ad
    InterstitialAd.Load(adUnitId, new AdRequest(),
        (InterstitialAd ad, LoadAdError loadAdError) =>
        {
            if (loadAdError != null)
            {
                Debug.Log("Interstitial ad failed to load with error: " +
                           loadAdError.GetMessage());
                return;
            }
            else if (ad == null)
            {
                Debug.Log("Interstitial ad failed to load.");
                return;
            }
            Debug.Log("Interstitial ad loaded.");
            _interstitialAd = ad;
        });
}
版本 7(旧版)
#if UNITY_ANDROID
const string adUnitId = "ca-app-pub-3940256099942544/1033173712";
#elif UNITY_IPHONE
const string adUnitId = "ca-app-pub-3940256099942544/4411468910";
#else
const string adUnitId = "unexpected_platform";
#endif
private InterstitialAd _interstitialAd;
private void LoadInterstitialAd()
{
    // Initialize an InterstitialAd.
    _interstitialAd = new InterstitialAd(adUnitId);
    // Called when an ad request has successfully loaded.
    _interstitialAd.OnAdLoaded += HandleOnAdLoaded;
    // Called when an ad request has failed to load.
    _interstitialAd.OnAdFailedToLoad += HandleOnAdFailedToLoad;
    // Create an empty ad request.
    AdRequest request = new AdRequest.Builder().Build();
    // Load the interstitial with the request.
    _interstitialAd.LoadAd(request);
}
private void HandleOnAdLoaded(object sender, EventArgs args)
{
    Debug.Log("Interstitial ad loaded.");
}
private void HandleOnAdFailedToLoad(object sender, AdFailedToLoadEventArgs args)
{
    if (args != null)
    {
        Debug.Log("Interstitial ad failed to load with error: " +
                   args.LoadAdError.GetMessage());
    }
}
以下示例展示了如何加载激励广告:
版本 8(现行版本)
// These ad units are configured to always serve test ads.
#if UNITY_ANDROID
const string adUnitId = "ca-app-pub-3940256099942544/5224354917";
#elif UNITY_IPHONE
const string adUnitId = "ca-app-pub-3940256099942544/1712485313";
#else
const string adUnitId = "unused";
#endif
private RewardedAd _rewardedAd;
private void LoadRewardedAd()
{
    // Load a rewarded ad
    RewardedAd.Load(adUnitId, new AdRequest(),
        (Rewarded ad, LoadAdError loadError) =>
        {
            if (loadError != null)
            {
                Debug.Log("Rewarded ad failed to load with error: " +
                           loadError.GetMessage());
                return;
            }
            else if (ad == null)
            {
                Debug.Log("Rewarded ad failed to load.");
                    return;
            }
            Debug.Log("Rewarded ad loaded.");
            _rewardedAd = ad;
        });
}
版本 7(旧版)
// These ad units are configured to always serve test ads.
#if UNITY_ANDROID
const string adUnitId = "ca-app-pub-3940256099942544/5224354917";
#elif UNITY_IPHONE
const string adUnitId = "ca-app-pub-3940256099942544/1712485313";
#else
const string adUnitId = "unused";
#endif
private RewardedAd _rewardedAd;
private void LoadRewardedAd()
{
    // Initialize an InterstitialAd.
    _rewardedAd = new RewardedAd(adUnitId);
    // Called when an ad request has successfully loaded.
    _rewardedAd.OnAdLoaded += HandleOnAdLoaded;
    // Called when an ad request has failed to load.
    _rewardedAd.OnAdFailedToLoad += HandleOnAdFailedToLoad;
    // Create an empty ad request.
    AdRequest request = new AdRequest.Builder().Build();
    // Load the interstitial with the request.
    _rewardedAd.LoadAd(request);
}
private void HandleOnAdLoaded(object sender, EventArgs args)
{
    Debug.Log("Rewarded ad loaded.");
}
private void HandleOnAdFailedToLoad(object sender, AdFailedToLoadEventArgs args)
{
    if (args != null)
    {
        Debug.Log("Rewarded ad failed to load with error: " +
                   args.LoadAdError.GetMessage());
    }
}
使用 CanShowAd() 检查是否已准备好展示全屏广告
在版本 7 中,全屏广告(插页式广告、激励广告、插页式激励广告和开屏广告)采用 IsLoaded() 方法,在这种情况下,如果广告已加载,该方法会返回 true。在版本 8 中,由于广告加载方式发生了变化,您只有在广告加载后才能访问全屏广告对象,因此 IsLoaded() 方法就过时了。
版本 8 提供名为 CanShowAd() 的新方法,该方法能在仍可展示广告的情况下返回 true。以下示例展示了如何对插页式广告使用 CanShowAd():
版本 8(现行版本)
private InterstitialAd _interstitalAd;
public void ShowInterstitialAd()
{
    if (_interstitalAd != null && _interstitalAd.CanShowAd())
    {
        _interstitalAd.Show();
    }
    else
    {
        Debug.Log("Interstitial ad cannot be shown.");
    }
}
版本 7(旧版)
private InterstitialAd _interstitalAd;
public void ShowInterstitialAd()
{
    if (_interstitalAd != null && _interstitalAd.IsLoaded())
    {
        _interstitalAd.Show();
    }
    else
    {
        Debug.Log("Interstitial ad is not ready yet.");
    }
}
使用 Show(Action) 展示激励广告 
在插件版本 7 中,激励广告使用带单独 OnUserEarnedReward 事件的 Show() 方法处理用户奖励信号,插页式激励广告则使用带回调的 Show(Action<Reward>) 方法处理用户奖励信号。在版本 8 中,激励广告和插页式激励广告格式都将使用带回调的 Show(Action<Reward>) 方法处理用户奖励通知。
以下示例展示了如何展示激励广告:
版本 8(现行版本)
private RewardedAd _rewardedAd;
public void ShowRewardedAd()
{
    if (_rewardedAd != null && _rewardedAd.CanShowAd())
    {
        _rewardedAd.Show((Reward reward) =>
        {
            Debug.Log("Rewarded ad granted a reward: " +
                    reward.Amount);
        });
    }
    else
    {
        Debug.Log("Rewarded ad cannot be shown.");
    }
}
版本 7(旧版)
private RewardedAd _rewardedAd;
public void ShowRewardedAd()
{
    if (_rewardedAd != null && _rewardedAd.CanShowAd())
    {
        _rewardedAd.OnUserEarnedReward += HandleUserEarnedReward;
        _rewardedAd.Show();
    }
    else
    {
        Debug.Log("Rewarded ad is not ready yet.");
    }
}
public void HandleUserEarnedReward(object sender, Reward reward)
{
    Debug.Log("Rewarded ad granted a reward: " +
               reward.Amount);
}
广告事件代理现在采用特定类型实参
在 API 版本 7 中,我们在定义事件代理时使用了 EventHandlers。而在版本 8 中,我们为广告事件采用了通用代理。因此,事件现在会直接发出事件价值,而不会将其封装在 EventArg 类中。
以下为 OnAdPaid(取代 OnPaidEvent)使用示例:
版本 8(现行版本)
private BannerView _bannerView;
public void ConfigureBanner()
{
    _bannerView.OnAdPaid += (AdValue value) =>
    {
        AdValue value = value;
    };
}
版本 7(旧版)
private BannerView _bannerView;
public void ConfigureBanner()
{
    _bannerView.OnPaidEvent += (object sender, AdValueEventArg arg) =>
    {
        AdValue value = arg.Value;
    };
}
现在广告格式采用统一的界面
在插件版本 7 中,不同全屏广告格式使用的事件名称不同。在版本 8 中,我们重命名了许多 API 方法,以便在所有广告格式之间保持一致。
下表列出了 v8 中引入的类方面的更改。
| BannerView | |
|---|---|
| v7 | v8 | 
| OnAdLoaded | OnBannerAdLoaded | 
| OnAdFailedToLoad | OnBannerAdLoadFailed | 
| OnAdOpening | OnAdFullScreenContentOpened | 
| OnAdClosed | OnAdFullScreenContentClosed | 
| OnPaidEvent | OnAdPaid | 
| InterstitialAd | |
| LoadAd() | InterstitialAd.Load() | 
| InterstitialAd() | InterstitialAd.Load() | 
| OnAdLoaded | InterstitialAd.Load() | 
| OnAdFailedToLoad | InterstitialAd.Load() | 
| OnAdOpening | OnAdFullScreenContentOpened | 
| OnAdClosed | OnAdFullScreenContentClosed | 
| OnAdFailedToShow | OnAdFullScreenContentFailed | 
| OnAdDidRecordImpression | OnAdImpressionRecorded | 
| OnPaidEvent | OnAdPaid | 
| RewardedAd | |
| LoadAd() | RewardedAd.Load() | 
| RewardedAd() | RewardedAd.Load() | 
| OnAdLoaded | RewardedAd.Load() | 
| OnAdFailedToLoad | RewardedAd.Load() | 
| OnAdOpening | OnAdFullScreenContentOpened | 
| OnAdClosed | OnAdFullScreenContentClosed | 
| OnAdFailedToShow | OnAdFullScreenContentFailed | 
| OnAdDidRecordImpression | OnAdImpressionRecorded | 
| OnPaidEvent | OnAdPaid | 
| Show() | Show() | 
| OnUserEarnedReward | Show() | 
| RewardedInterstitialAd | |
| LoadAd() | RewardedInterstitialAd.Load() | 
| OnPaidEvent | OnAdPaid | 
| OnAdDidPresentFullScreenContent | OnAdFullScreenContentOpened | 
| OnAdDidDismissFullScreenContent | OnAdFullScreenContentClosed | 
| OnAdFailedToPresentFullScreenContent | OnAdFullScreenContentFailed | 
| OnAdDidRecordImpression | OnAdImpressionRecorded | 
| AppOpenAd | |
| LoadAd() | AppOpenAd.Load() | 
| OnPaidEvent | OnAdPaid | 
| OnAdDidPresentFullScreenContent | OnAdFullScreenContentOpened | 
| OnAdDidDismissFullScreenContent | OnAdFullScreenContentClosed | 
| OnAdFailedToPresentFullScreenContent | OnAdFullScreenContentFailed | 
| OnAdDidRecordImpression | OnAdImpressionRecorded | 
| AdErrorEventArgs | |
| AdErrorEventArgs.AdError | 直接使用 AdError。 | 
| AdFailedToLoadEventArgs | |
| AdFailedToLoadEventArgs.LoadAdError | 直接使用 LoadAdError。 | 
| AdValueEventArgs | |
| AdValueEventArgs.AdValue | 直接使用 AdValue。 |