建立互動式資訊卡
透過集合功能整理內容
你可以依據偏好儲存及分類內容。
除了顯示資料,大部分的外掛程式都會要求使用者輸入資訊。建構卡片式外掛程式時,您可以使用互動式 小工具 (例如按鈕、工具列選單項目或核取方塊),要求使用者提供外掛程式所需的資料,或提供其他互動控制項。
在大多數情況下,您可以將小工具連結至特定動作,並在回呼函式中實作必要行為,讓小工具具備互動功能。詳情請參閱外掛動作。
在大多數情況下,您可以按照以下一般程序設定小工具,讓小工具在選取或更新時執行特定動作:
- 建立
Action
物件,指定應執行的回呼函式,以及任何必要參數。
- 呼叫適當的 小工具處理常式函式,將小工具連結至
Action
。
- 實作回呼函式,以執行必要的行為。
範例
以下範例會設定按鈕,在使用者點選後顯示通知。點選會觸發 notifyUser()
回呼函式,並使用指定通知文字的引數。傳回已建構的 ActionResponse
會顯示通知。
/**
* Build a simple card with a button that sends a notification.
* @return {Card}
*/
function buildSimpleCard() {
var buttonAction = CardService.newAction()
.setFunctionName('notifyUser')
.setParameters({'notifyText': 'Button clicked!'});
var button = CardService.newTextButton()
.setText('Notify')
.setOnClickAction(buttonAction);
// ...continue creating widgets, then create a Card object
// to add them to. Return the built Card object.
}
/**
* Callback function for a button action. Constructs a
* notification action response and returns it.
* @param {Object} e the action event object
* @return {ActionResponse}
*/
function notifyUser(e) {
var parameters = e.parameters;
var notificationText = parameters['notifyText'];
return CardService.newActionResponseBuilder()
.setNotification(CardService.newNotification()
.setText(notificationText))
.build(); // Don't forget to build the response!
}
設計有效的互動
設計互動資訊卡時,請注意下列事項:
除非另有註明,否則本頁面中的內容是採用創用 CC 姓名標示 4.0 授權,程式碼範例則為阿帕契 2.0 授權。詳情請參閱《Google Developers 網站政策》。Java 是 Oracle 和/或其關聯企業的註冊商標。
上次更新時間:2024-12-22 (世界標準時間)。
[null,null,["上次更新時間:2024-12-22 (世界標準時間)。"],[[["\u003cp\u003eCard-based add-ons use interactive widgets like buttons and menus to collect user input and enhance user interactions.\u003c/p\u003e\n"],["\u003cp\u003eWidgets are made interactive by linking them to actions, which trigger callback functions to execute specific behaviors when interacted with.\u003c/p\u003e\n"],["\u003cp\u003eWhen defining widget actions, you can specify a callback function and any necessary parameters using the \u003ccode\u003eAction\u003c/code\u003e object and appropriate handler functions.\u003c/p\u003e\n"],["\u003cp\u003eFor opening URLs, \u003ccode\u003esetOpenLink()\u003c/code\u003e or \u003ccode\u003esetOnClickOpenLinkAction()\u003c/code\u003e can be used with an \u003ccode\u003eOpenLink\u003c/code\u003e object to define the URL and behavior.\u003c/p\u003e\n"],["\u003cp\u003eKeep callback functions concise, as they have execution time limits, and consider using \u003ccode\u003esetStateChanged()\u003c/code\u003e to update the UI when backend data changes due to user interactions.\u003c/p\u003e\n"]]],["Card-based add-ons use interactive widgets like buttons to gather user input or provide controls. Widgets are made interactive by linking them to actions via a callback function. To configure a widget, create an `Action` object with the callback function and parameters, link it using a widget handler function, and implement the callback function. For opening URLs directly, `setOpenLink()` avoids defining an `Action`. Ensure callbacks are simple (under 30 seconds), and for backend data changes, use `setStateChanged()`.\n"],null,["# Building interactive cards\n\nMost add-ons, in addition to presenting data, require the user to enter\ninformation. When you build a card-based add-on, you can use\ninteractive [widgets](/workspace/add-ons/concepts/widgets) such as buttons,\ntoolbar menu items, or checkboxes to ask the user for data that your add-on\nneeds or provide other interaction controls.\n\nAdding actions to widgets\n-------------------------\n\nFor the most part, you make widgets interactive by linking them to\nspecific *actions* and implementing the required behavior in a callback\nfunction. See [add-on actions](/workspace/add-ons/concepts/actions) for details.\n\nIn most cases, you can follow this general procedure to configure a widget to\ntake a specific action when selected or updated:\n\n1. Create an [`Action`](/apps-script/reference/card-service/action) object, specifing the callback function that should execute, along with any required parameters.\n2. Link the widget to the `Action` by calling the appropriate [widget handler function](/workspace/add-ons/concepts/actions#widget_handler_functions).\n3. Implement the [callback function](/workspace/add-ons/concepts/actions#callback_functions) to enact the required behavior.\n\nExample\n-------\n\nThe following example sets a button that displays a user notification\nafter it is clicked. The click triggers the `notifyUser()` callback function\nwith an argument that specifies the notification text. Returning a built\n[`ActionResponse`](/apps-script/reference/card-service/action-response)\nresults in a displayed notification. \n\n /**\n * Build a simple card with a button that sends a notification.\n * @return {Card}\n */\n function buildSimpleCard() {\n var buttonAction = CardService.newAction()\n .setFunctionName('notifyUser')\n .setParameters({'notifyText': 'Button clicked!'});\n var button = CardService.newTextButton()\n .setText('Notify')\n .setOnClickAction(buttonAction);\n\n // ...continue creating widgets, then create a Card object\n // to add them to. Return the built Card object.\n }\n\n /**\n * Callback function for a button action. Constructs a\n * notification action response and returns it.\n * @param {Object} e the action event object\n * @return {ActionResponse}\n */\n function notifyUser(e) {\n var parameters = e.parameters;\n var notificationText = parameters['notifyText'];\n return CardService.newActionResponseBuilder()\n .setNotification(CardService.newNotification()\n .setText(notificationText))\n .build(); // Don't forget to build the response!\n }\n\nDesign effective interactions\n-----------------------------\n\nWhen designing interactive cards, keep the following in mind:\n\n- Interactive widgets usually need at least one handler method to define their\n behavior.\n\n- Use the [`setOpenLink()`](/workspace/add-ons/concepts/actions#setOpenLink) widget\n handler function when you have a URL and just want to open it in a tab.\n This avoids the need to define an\n [`Action`](/apps-script/reference/card-service/action) object and callback\n function. If you need to build the URL first, or take any other additional\n steps before opening the URL, define an\n [`Action`](/apps-script/reference/card-service/action) and use\n [`setOnClickOpenLinkAction()`](/workspace/add-ons/concepts/actions#setOnClickOpenLinkAction)\n instead.\n\n- When using the [`setOpenLink()`](/workspace/add-ons/concepts/actions#setOpenLink)\n or [`setOnClickOpenLinkAction()`](/workspace/add-ons/concepts/actions#setOnClickOpenLinkAction)\n widget handler functions, you need to provide an\n [`OpenLink`](/apps-script/reference/card-service/open-link)\n object to define which URL to open. You can also use this object\n to specify opening and closing behavior using the\n [`OpenAs`](/apps-script/reference/card-service/open-as) and\n [`OnClose`](/apps-script/reference/card-service/on-close) enums.\n\n- It is possible for more than one widget to use the same\n [`Action`](/apps-script/reference/card-service/action) object.\n However, you need to define different\n [`Action`](/apps-script/reference/card-service/action) objects if you want\n to provide the callback function different parameters.\n\n- Keep your callback functions simple. To keep the add-ons responsive, the\n [Card service](/apps-script/reference/card-service/card-service) limits callback functions to a maximum of 30 seconds of\n execution time. If the execution takes longer than that, your add-on UI may\n not update its card display properly in response to the\n [`Action`](/apps-script/reference/card-service/action) .\n\n- If a data status on a third-party backend changes as the result of a user\n interaction with your add-on UI, it is recommended that the add-on set\n a 'state changed' bit to `true` so that any existing client side cache is\n cleared. See the\n [`ActionResponseBuilder.setStateChanged()`](/apps-script/reference/card-service/action-response-builder#setStateChanged(Boolean))\n method description for additional details."]]