Drawing Layer (Library)
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- Overview
- Using the Library
- DrawingManager Options
- Updating the Drawing Tools Control
- Drawing Events
Overview
The DrawingManager
class provides a graphical interface for users to draw
polygons, rectangles, polylines, circles, and markers on the map.
Using the Library
The Drawing Tools are a self-contained library, separate from the main Maps
API JavaScript code. To use the functionality contained within this library,
you must first load it using the libraries
parameter in the
Maps API bootstrap URL:
<script async
src="https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&loading=async&libraries=drawing&callback=initMap">
</script>
Once you’ve added the libraries parameter, you can create a DrawingManager
object as follows:
var drawingManager = new google.maps.drawing.DrawingManager();
drawingManager.setMap(map);
DrawingManager Options
The DrawingManager
constructor takes a set of options that define the set of
controls to display, the position of the control, and the initial drawing
state.
- The
drawingMode
property of the DrawingManager
defines the initial
drawing state of the DrawingManager. It accepts a
google.maps.drawing.OverlayType
constant. Default is null
, in which case the cursor is in a non-drawing
mode when the DrawingManager is initialized.
- The
drawingControl
property of the DrawingManager
defines the
visibility of the drawing tools selection interface on the map. It accepts a
boolean value.
- You can also define the position of the control, and the types of
overlays that should be represented in the control, using the
drawingControlOptions
property of the DrawingManager
.
position
defines the position of the drawing control on the map, and
accepts a google.maps.ControlPosition
constant.
drawingModes
is an array of
google.maps.drawing.OverlayType
constants, and
defines the overlay types to include in the drawing control shape
picker. The hand icon will always be present, allowing the user to
interact with the map without drawing. The order of the tools in the
control will match the order in which they are declared in the array.
- Each type of overlay can be assigned a set of default properties, that
define the appearance of the overlay when first created. These are defined
in that overlay’s
{overlay}Options
property (where {overlay}
represents
the overlay type). For example, a circle’s fill properties, stroke
properties, zIndex, and clickability can be defined with the circleOptions
property. If any size, location, or map values are passed, they are ignored.
For full details of which properties can be set, refer to the
API Reference documentation.
Note: To make a shape user-editable after it has
been created, set its editable
property to true
.
Once the DrawingManager
object has been created, you can update it by
calling setOptions()
and passing new values.
drawingManager.setOptions({
drawingControlOptions: {
position: google.maps.ControlPosition.BOTTOM_LEFT,
drawingModes: ['marker']
}
});
To hide or show the drawing tools control:
// To hide:
drawingManager.setOptions({
drawingControl: false
});
// To show:
drawingManager.setOptions({
drawingControl: true
});
To remove the drawing tools control from the map
object:
drawingManager.setMap(null);
Hiding the drawing control causes the drawing tools control to not display,
but all of the functionality of the DrawingManager
class is still available.
In this way, you can implement your own control, if desired. Removing the
DrawingManager
from the map
object disables all drawing functionality; it
must be reattached to the map with drawingManager.setMap(map)
, or a new
DrawingManager
object constructed, if drawing features are to be restored.
Drawing Events
When a shape overlay is created, two events are fired:
- An
{overlay}complete
event (where {overlay}
represents
the overlay type, such as circlecomplete
, polygoncomplete
, etc). A
reference to the overlay is passed as an argument.
- An
overlaycomplete
event. An object literal, containing the
OverlayType
and a reference to the overlay, is passed as an argument.
google.maps.event.addListener(drawingManager, 'circlecomplete', function(circle) {
var radius = circle.getRadius();
});
google.maps.event.addListener(drawingManager, 'overlaycomplete', function(event) {
if (event.type == 'circle') {
var radius = event.overlay.getRadius();
}
});
Note that google.maps.Map
events, such as click
and mousemove
are disabled while drawing on the map.
Except as otherwise noted, the content of this page is licensed under the Creative Commons Attribution 4.0 License, and code samples are licensed under the Apache 2.0 License. For details, see the Google Developers Site Policies. Java is a registered trademark of Oracle and/or its affiliates.
Last updated 2025-08-28 UTC.
[null,null,["Last updated 2025-08-28 UTC."],[[["\u003cp\u003eThe \u003ccode\u003eDrawingManager\u003c/code\u003e class in the Google Maps JavaScript API enables users to draw shapes like polygons, circles, and markers directly on the map.\u003c/p\u003e\n"],["\u003cp\u003eTo utilize the Drawing Tools, include the \u003ccode\u003elibraries=drawing\u003c/code\u003e parameter in the Maps API bootstrap URL when loading the API.\u003c/p\u003e\n"],["\u003cp\u003eCustomize the drawing experience by configuring options like \u003ccode\u003edrawingMode\u003c/code\u003e, \u003ccode\u003edrawingControl\u003c/code\u003e, and shape-specific properties using the \u003ccode\u003eDrawingManager\u003c/code\u003e constructor and \u003ccode\u003esetOptions()\u003c/code\u003e method.\u003c/p\u003e\n"],["\u003cp\u003eDrawing events such as \u003ccode\u003e{overlay}complete\u003c/code\u003e and \u003ccode\u003eoverlaycomplete\u003c/code\u003e are triggered when shapes are created, providing access to the drawn overlay for further manipulation.\u003c/p\u003e\n"],["\u003cp\u003eWhile drawing is active, standard Google Maps events like \u003ccode\u003eclick\u003c/code\u003e and \u003ccode\u003emousemove\u003c/code\u003e are temporarily disabled on the map.\u003c/p\u003e\n"]]],[],null,["1. [Overview](#overview)\n2. [Using the Library](#using_the_library)\n3. [DrawingManager Options](#drawingmanager_options)\n4. [Updating the Drawing Tools Control](#updating_the_drawing_tools_control)\n5. [Drawing Events](#drawing_events)\n\nOverview\n\nThe `DrawingManager` class provides a graphical interface for users to draw\npolygons, rectangles, polylines, circles, and markers on the map.\n\nUsing the Library\n\nThe Drawing Tools are a self-contained library, separate from the main Maps\nAPI JavaScript code. To use the functionality contained within this library,\nyou must first load it using the [`libraries`](/maps/documentation/javascript/libraries) parameter in the\nMaps API bootstrap URL: \n\n```html\n\u003cscript async\n src=\"https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&loading=async&libraries=drawing&callback=initMap\"\u003e\n\u003c/script\u003e\n```\n\nOnce you've added the libraries parameter, you can create a `DrawingManager`\nobject as follows: \n\n```javascript\nvar drawingManager = new google.maps.drawing.DrawingManager();\ndrawingManager.setMap(map);\n```\n\nDrawingManager Options\n\nThe `DrawingManager` constructor takes a set of options that define the set of\ncontrols to display, the position of the control, and the initial drawing\nstate.\n\n- The `drawingMode` property of the `DrawingManager` defines the initial drawing state of the DrawingManager. It accepts a [`google.maps.drawing.OverlayType`](/maps/documentation/javascript/reference#OverlayType) constant. Default is `null`, in which case the cursor is in a non-drawing mode when the DrawingManager is initialized.\n- The `drawingControl` property of the `DrawingManager` defines the visibility of the drawing tools selection interface on the map. It accepts a boolean value.\n- You can also define the position of the control, and the types of overlays that should be represented in the control, using the `drawingControlOptions` property of the `DrawingManager`.\n - `position` defines the position of the drawing control on the map, and accepts a [`google.maps.ControlPosition`](/maps/documentation/javascript/reference#ControlPosition) constant.\n - `drawingModes` is an array of [`google.maps.drawing.OverlayType`](/maps/documentation/javascript/reference#OverlayType) constants, and defines the overlay types to include in the drawing control shape picker. The hand icon will always be present, allowing the user to interact with the map without drawing. The order of the tools in the control will match the order in which they are declared in the array.\n- Each type of overlay can be assigned a set of default properties, that define the appearance of the overlay when first created. These are defined in that overlay's `{overlay}Options` property (where `{overlay}` represents the overlay type). For example, a circle's fill properties, stroke properties, zIndex, and clickability can be defined with the `circleOptions` property. If any size, location, or map values are passed, they are ignored. For full details of which properties can be set, refer to the [API Reference documentation](/maps/documentation/javascript/reference#DrawingManagerOptions).\n\n**Note:** To make a shape [user-editable](/maps/documentation/javascript/shapes#editable) after it has\nbeen created, set its `editable` property to `true`. \n\nTypeScript \n\n```typescript\n// This example requires the Drawing library. Include the libraries=drawing\n// parameter when you first load the API. For example:\n// \u003cscript src=\"https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&libraries=drawing\"\u003e\n\nfunction initMap(): void {\n const map = new google.maps.Map(\n document.getElementById(\"map\") as HTMLElement,\n {\n center: { lat: -34.397, lng: 150.644 },\n zoom: 8,\n }\n );\n\n const drawingManager = new google.maps.drawing.DrawingManager({\n drawingMode: google.maps.drawing.OverlayType.MARKER,\n drawingControl: true,\n drawingControlOptions: {\n position: google.maps.ControlPosition.TOP_CENTER,\n drawingModes: [\n google.maps.drawing.OverlayType.MARKER,\n google.maps.drawing.OverlayType.CIRCLE,\n google.maps.drawing.OverlayType.POLYGON,\n google.maps.drawing.OverlayType.POLYLINE,\n google.maps.drawing.OverlayType.RECTANGLE,\n ],\n },\n markerOptions: {\n icon: \"https://developers.google.com/maps/documentation/javascript/examples/full/images/beachflag.png\",\n },\n circleOptions: {\n fillColor: \"#ffff00\",\n fillOpacity: 1,\n strokeWeight: 5,\n clickable: false,\n editable: true,\n zIndex: 1,\n },\n });\n\n drawingManager.setMap(map);\n}\n\ndeclare global {\n interface Window {\n initMap: () =\u003e void;\n }\n}\nwindow.initMap = initMap;https://github.com/googlemaps/js-samples/blob/2683f7366fb27829401945d2a7e27d77ed2df8e5/samples/drawing-tools/index.ts#L8-L55\n```\n| **Note:** Read the [guide](/maps/documentation/javascript/using-typescript) on using TypeScript and Google Maps.\n\nJavaScript \n\n```javascript\n// This example requires the Drawing library. Include the libraries=drawing\n// parameter when you first load the API. For example:\n// \u003cscript src=\"https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&libraries=drawing\"\u003e\nfunction initMap() {\n const map = new google.maps.Map(document.getElementById(\"map\"), {\n center: { lat: -34.397, lng: 150.644 },\n zoom: 8,\n });\n const drawingManager = new google.maps.drawing.DrawingManager({\n drawingMode: google.maps.drawing.OverlayType.MARKER,\n drawingControl: true,\n drawingControlOptions: {\n position: google.maps.ControlPosition.TOP_CENTER,\n drawingModes: [\n google.maps.drawing.OverlayType.MARKER,\n google.maps.drawing.OverlayType.CIRCLE,\n google.maps.drawing.OverlayType.POLYGON,\n google.maps.drawing.OverlayType.POLYLINE,\n google.maps.drawing.OverlayType.RECTANGLE,\n ],\n },\n markerOptions: {\n icon: \"https://developers.google.com/maps/documentation/javascript/examples/full/images/beachflag.png\",\n },\n circleOptions: {\n fillColor: \"#ffff00\",\n fillOpacity: 1,\n strokeWeight: 5,\n clickable: false,\n editable: true,\n zIndex: 1,\n },\n });\n\n drawingManager.setMap(map);\n}\n\nwindow.initMap = initMap;https://github.com/googlemaps/js-samples/blob/2683f7366fb27829401945d2a7e27d77ed2df8e5/dist/samples/drawing-tools/docs/index.js#L7-L44\n```\n| **Note:** The JavaScript is compiled from the TypeScript snippet.\n[View example](/maps/documentation/javascript/examples/drawing-tools)\n\nTry Sample \n[JSFiddle.net](https://jsfiddle.net/gh/get/library/pure/googlemaps/js-samples/tree/master/dist/samples/drawing-tools/jsfiddle) [Google Cloud Shell](https://ssh.cloud.google.com/cloudshell/editor?cloudshell_git_repo=https%3A%2F%2Fgithub.com%2Fgooglemaps%2Fjs-samples&cloudshell_git_branch=sample-drawing-tools&cloudshell_tutorial=cloud_shell_instructions.md&cloudshell_workspace=.)\n\nUpdating the Drawing Tools Control\n\nOnce the `DrawingManager` object has been created, you can update it by\ncalling `setOptions()` and passing new values. \n\n```javascript\ndrawingManager.setOptions({\n drawingControlOptions: {\n position: google.maps.ControlPosition.BOTTOM_LEFT,\n drawingModes: ['marker']\n }\n});\n```\n\nTo hide or show the drawing tools control: \n\n```javascript\n// To hide:\ndrawingManager.setOptions({\n drawingControl: false\n});\n\n// To show:\ndrawingManager.setOptions({\n drawingControl: true\n});\n```\n\nTo remove the drawing tools control from the `map` object: \n\n```javascript\ndrawingManager.setMap(null);\n```\n\n*Hiding* the drawing control causes the drawing tools control to not display,\nbut all of the functionality of the `DrawingManager` class is still available.\nIn this way, you can implement your own control, if desired. *Removing* the\n`DrawingManager` from the `map` object disables all drawing functionality; it\nmust be reattached to the map with `drawingManager.setMap(map)`, or a new\n`DrawingManager` object constructed, if drawing features are to be restored.\n\nDrawing Events\n\nWhen a shape overlay is created, two events are fired:\n\n- An `{overlay}complete` event (where `{overlay}` represents the overlay type, such as `circlecomplete`, `polygoncomplete`, etc). A reference to the overlay is passed as an argument.\n- An `overlaycomplete` event. An object literal, containing the `OverlayType` and a reference to the overlay, is passed as an argument.\n\n```javascript\ngoogle.maps.event.addListener(drawingManager, 'circlecomplete', function(circle) {\n var radius = circle.getRadius();\n});\n\ngoogle.maps.event.addListener(drawingManager, 'overlaycomplete', function(event) {\n if (event.type == 'circle') {\n var radius = event.overlay.getRadius();\n }\n});\n```\n\nNote that [`google.maps.Map`](/maps/documentation/javascript/reference#Map)\nevents, such as `click` and `mousemove` are disabled while drawing on the map."]]