确保用户安全
有时,用户会沉浸在 AR 体验中。当用户注意手机摄像头并忽略现实世界时,用户可能会碰到物品和人员,并且可能不会注意到周围的危险。想一想,您的应用将用户引导至哪里。建立提醒以环顾四周,不定期地提醒他们检查周围环境。不要让用户向前走
当用户向后移动时,撞到家具、小动物或其他物体的风险要大得多。避免长时间玩游戏
长时间使用 AR 可能会让用户感到疲劳。尝试找出操作过程中的休息点或用户需要休息的时刻。保持舒适
长时间手机佩戴会很累。鼓励用户四处移动手机或更改拿着手机的位置。您还可以在游戏循环中设定休息点。休息一下
允许用户暂停或保存进度。即使用户切换了实际地点,也能轻松从他们停下的地方继续体验。
安全舒适
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最后更新时间 (UTC):2025-07-26。
[null,null,["最后更新时间 (UTC):2025-07-26。"],[[["\u003cp\u003ePrioritize user safety by incorporating reminders to check their surroundings and avoid directing attention solely to the phone's camera.\u003c/p\u003e\n"],["\u003cp\u003eDesign AR experiences that discourage backward movement to minimize the risk of collisions.\u003c/p\u003e\n"],["\u003cp\u003ePrevent user fatigue by incorporating breaks and resting points into extended AR interactions.\u003c/p\u003e\n"],["\u003cp\u003eEncourage users to adjust their phone position and take pauses during AR experiences for physical comfort.\u003c/p\u003e\n"],["\u003cp\u003eOffer options for pausing, saving progress, and resuming AR experiences seamlessly to enhance user convenience.\u003c/p\u003e\n"]]],[],null,["# Safety and comfort\n\n- **Keep the user safe** \n\n Sometimes, users can get too immersed in an AR experience. When they pay attention to the phone's camera and ignore the real world, users can bump into objects, people, and might not notice hazards around them. Think about where your app is directing the user's attention. Build in reminders to look around, and sporadically remind them to check their surroundings.\n\n- **Don't make users walk backward** \n\n The danger of bumping into furniture, small animals, or other objects is much greater when a user is moving backward.\n\n- **Avoid long play sessions** \n\n Users can get fatigued using AR for extended periods of time. Try to find stopping points in the action or moments when users might need to take a break.\n\n- **Get comfortable** \n\n Holding your phone for a prolonged period of time can be tiring. Encourage users to move around their phone or change the position they're holding it in. You can also build resting points into the play cycle.\n\n- **Take a break** \n\n Let users pause or save their progress. Make it easy to continue an experience where they left off, even if they switch their physical location."]]