您可以通过将标记的 altitudeMode 属性设置为以下某个值来设置标记的海拔高度:
ABSOLUTERELATIVE_TO_GROUNDCLAMP_TO_GROUNDRELATIVE_TO_MESH
以下代码示例演示了如何使用每种方法。如需使用此代码示例,请按照设置和向应用添加 3D 地图中的说明,设置包含基本 3D 地图的 Android Studio 项目。然后,将以下代码添加到 MainActivity.kt 文件中:
// Add imports
import com.google.android.gms.maps3d.model.latLngAltitude
...
// Add to the onMap3DViewReady method, after the googleMap3D object has been initialized
googleMap3D.setMapMode(Map3DMode.SATELLITE)
googleMap3D.setCamera(
camera {
center = latLngAltitude {
latitude = 52.51974795
longitude = 13.40715553
altitude = 150.0
}
heading = 252.7
tilt = 79.0
range = 1500.0
}
)
// Marker 1: Absolute
googleMap3D.addMarker(markerOptions {
position = latLngAltitude {
latitude = 52.519605780912585
longitude = 13.406867190588198
altitude = 150.0
}
label = "Absolute (150m)"
altitudeMode = AltitudeMode.ABSOLUTE
isExtruded = true
isDrawnWhenOccluded = true
collisionBehavior = CollisionBehavior.REQUIRED_AND_HIDES_OPTIONAL
})
// Marker 2: Relative to Ground
googleMap3D.addMarker(markerOptions {
position = latLngAltitude {
latitude = 52.519882191069016
longitude = 13.407410777254293
altitude = 50.0
}
label = "Relative to Ground (50m)"
altitudeMode = AltitudeMode.RELATIVE_TO_GROUND
isExtruded = true
isDrawnWhenOccluded = true
})
// Marker 3: Clamped to Ground
googleMap3D.addMarker(markerOptions {
position = latLngAltitude {
latitude = 52.52027645136134
longitude = 13.408271658592406
altitude = 0.0 // altitude is effectively ignored by CLAMP_TO_GROUND for rendering,
// but might be relevant if you read the marker's position later.
// For CLAMP_TO_GROUND, it's often set to 0.0.
}
label = "Clamped to Ground"
altitudeMode = AltitudeMode.CLAMP_TO_GROUND
isExtruded = true
isDrawnWhenOccluded = true
})
// Marker 4: Relative to Mesh
googleMap3D.addMarker(markerOptions {
position = latLngAltitude {
latitude = 52.520835071144226
longitude = 13.409426847943774
altitude = 10.0 // Altitude relative to 3D mesh (buildings, terrain features)
}
label = "Relative to Mesh (10m)"
altitudeMode = AltitudeMode.RELATIVE_TO_MESH
isExtruded = true
isDrawnWhenOccluded = true
})