If false, edges are straight in the projection. If true, edges are curved to follow the shortest path on the surface of the Earth.
Usage | Returns | Rectangle.geodesic() | Boolean |
Argument | Type | Details | this: geometry | Geometry | |
Examples
Code Editor (JavaScript)
// Define a Rectangle object.
var rectangle = ee.Geometry.Rectangle(-122.09, 37.42, -122.08, 37.43);
// Apply the geodesic method to the Rectangle object.
var rectangleGeodesic = rectangle.geodesic();
// Print the result to the console.
print('rectangle.geodesic(...) =', rectangleGeodesic);
// Display relevant geometries on the map.
Map.setCenter(-122.085, 37.422, 15);
Map.addLayer(rectangle,
{'color': 'black'},
'Geometry [black]: rectangle');
Python setup
See the
Python Environment page for information on the Python API and using
geemap
for interactive development.
import ee
import geemap.core as geemap
Colab (Python)
# Define a Rectangle object.
rectangle = ee.Geometry.Rectangle(-122.09, 37.42, -122.08, 37.43)
# Apply the geodesic method to the Rectangle object.
rectangle_geodesic = rectangle.geodesic()
# Print the result.
display('rectangle.geodesic(...) =', rectangle_geodesic)
# Display relevant geometries on the map.
m = geemap.Map()
m.set_center(-122.085, 37.422, 15)
m.add_layer(rectangle, {'color': 'black'}, 'Geometry [black]: rectangle')
m