If false, edges are straight in the projection. If true, edges are curved to follow the shortest path on the surface of the Earth.
Usage | Returns | Point.geodesic() | Boolean |
Argument | Type | Details | this: geometry | Geometry | |
Examples
Code Editor (JavaScript)
// Define a Point object.
var point = ee.Geometry.Point(-122.082, 37.42);
// Apply the geodesic method to the Point object.
var pointGeodesic = point.geodesic();
// Print the result to the console.
print('point.geodesic(...) =', pointGeodesic);
// Display relevant geometries on the map.
Map.setCenter(-122.085, 37.422, 15);
Map.addLayer(point,
{'color': 'black'},
'Geometry [black]: point');
Python setup
See the
Python Environment page for information on the Python API and using
geemap
for interactive development.
import ee
import geemap.core as geemap
Colab (Python)
# Define a Point object.
point = ee.Geometry.Point(-122.082, 37.42)
# Apply the geodesic method to the Point object.
point_geodesic = point.geodesic()
# Print the result.
display('point.geodesic(...) =', point_geodesic)
# Display relevant geometries on the map.
m = geemap.Map()
m.set_center(-122.085, 37.422, 15)
m.add_layer(point, {'color': 'black'}, 'Geometry [black]: point')
m