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ee.Geometry.BBox.geodesic
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If false, edges are straight in the projection. If true, edges are curved to follow the shortest path on the surface of the Earth.
Usage | Returns | BBox.geodesic() | Boolean |
Argument | Type | Details | this: geometry | Geometry | |
Examples
Code Editor (JavaScript)
// Define a BBox object.
var bBox = ee.Geometry.BBox(-122.09, 37.42, -122.08, 37.43);
// Apply the geodesic method to the BBox object.
var bBoxGeodesic = bBox.geodesic();
// Print the result to the console.
print('bBox.geodesic(...) =', bBoxGeodesic);
// Display relevant geometries on the map.
Map.setCenter(-122.085, 37.422, 15);
Map.addLayer(bBox,
{'color': 'black'},
'Geometry [black]: bBox');
Python setup
See the
Python Environment page for information on the Python API and using
geemap
for interactive development.
import ee
import geemap.core as geemap
Colab (Python)
# Define a BBox object.
bbox = ee.Geometry.BBox(-122.09, 37.42, -122.08, 37.43)
# Apply the geodesic method to the BBox object.
bbox_geodesic = bbox.geodesic()
# Print the result.
display('bbox.geodesic(...) =', bbox_geodesic)
# Display relevant geometries on the map.
m = geemap.Map()
m.set_center(-122.085, 37.422, 15)
m.add_layer(bbox, {'color': 'black'}, 'Geometry [black]: bbox')
m
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Last updated 2023-10-06 UTC.
[null,null,["Last updated 2023-10-06 UTC."],[[["\u003cp\u003e\u003ccode\u003egeodesic()\u003c/code\u003e is a method applied to \u003ccode\u003eBBox\u003c/code\u003e geometry objects in Earth Engine.\u003c/p\u003e\n"],["\u003cp\u003eIt determines whether edges of the bounding box are rendered as straight or curved on the Earth's surface.\u003c/p\u003e\n"],["\u003cp\u003eWhen set to \u003ccode\u003efalse\u003c/code\u003e (default), edges appear straight in the projection; when \u003ccode\u003etrue\u003c/code\u003e, edges curve to represent the shortest path.\u003c/p\u003e\n"],["\u003cp\u003eThe method returns a boolean value indicating the current geodesic setting of the \u003ccode\u003eBBox\u003c/code\u003e.\u003c/p\u003e\n"]]],[],null,["# ee.Geometry.BBox.geodesic\n\nIf false, edges are straight in the projection. If true, edges are curved to follow the shortest path on the surface of the Earth.\n\n\u003cbr /\u003e\n\n| Usage | Returns |\n|-------------------|---------|\n| BBox.geodesic`()` | Boolean |\n\n| Argument | Type | Details |\n|------------------|----------|---------|\n| this: `geometry` | Geometry | |\n\nExamples\n--------\n\n### Code Editor (JavaScript)\n\n```javascript\n// Define a BBox object.\nvar bBox = ee.Geometry.BBox(-122.09, 37.42, -122.08, 37.43);\n\n// Apply the geodesic method to the BBox object.\nvar bBoxGeodesic = bBox.geodesic();\n\n// Print the result to the console.\nprint('bBox.geodesic(...) =', bBoxGeodesic);\n\n// Display relevant geometries on the map.\nMap.setCenter(-122.085, 37.422, 15);\nMap.addLayer(bBox,\n {'color': 'black'},\n 'Geometry [black]: bBox');\n```\nPython setup\n\nSee the [Python Environment](/earth-engine/guides/python_install) page for information on the Python API and using\n`geemap` for interactive development. \n\n```python\nimport ee\nimport geemap.core as geemap\n```\n\n### Colab (Python)\n\n```python\n# Define a BBox object.\nbbox = ee.Geometry.BBox(-122.09, 37.42, -122.08, 37.43)\n\n# Apply the geodesic method to the BBox object.\nbbox_geodesic = bbox.geodesic()\n\n# Print the result.\ndisplay('bbox.geodesic(...) =', bbox_geodesic)\n\n# Display relevant geometries on the map.\nm = geemap.Map()\nm.set_center(-122.085, 37.422, 15)\nm.add_layer(bbox, {'color': 'black'}, 'Geometry [black]: bbox')\nm\n```"]]