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ee.Geometry.LineString.closestPoint
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Returns the point on the right input that is nearest to the left input. If either input is empty, null is returned. If both inputs are unbounded, an arbitrary point is returned. If one input is unbounded, an arbitrary point in the bounded input is returned.
Usage | Returns | LineString.closestPoint(right, maxError, proj) | Object |
Argument | Type | Details | this: left | Geometry | The geometry used as the left operand of the operation. |
right | Geometry | The geometry used as the right operand of the operation. |
maxError | ErrorMargin, default: null | The maximum amount of error tolerated when performing any necessary reprojection. |
proj | Projection, default: null | The projection in which to perform the operation. If not specified, the operation will be performed in a spherical coordinate system, and linear distances will be in meters on the sphere. |
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Last updated 2024-10-23 UTC.
[null,null,["Last updated 2024-10-23 UTC."],[[["\u003cp\u003eReturns the nearest point on the right geometry to the left geometry.\u003c/p\u003e\n"],["\u003cp\u003eReturns null if either input geometry is empty.\u003c/p\u003e\n"],["\u003cp\u003eIf both geometries are unbounded, the function returns an arbitrary point; if only one is unbounded, a point within the bounded geometry is arbitrarily returned.\u003c/p\u003e\n"],["\u003cp\u003eAccepts optional arguments for maximum error tolerance and projection for reprojection during the operation.\u003c/p\u003e\n"]]],["The function `closestPoint` finds the point on the `right` geometry that is nearest to the `left` geometry. It returns `null` if either geometry is empty. For unbounded geometries, it returns an arbitrary point; if only one is unbounded, it returns an arbitrary point within the bounded geometry. The operation can be performed with an optional `maxError` tolerance and a specified `proj` projection, defaulting to spherical coordinates and meters.\n"],null,["# ee.Geometry.LineString.closestPoint\n\nReturns the point on the right input that is nearest to the left input. If either input is empty, null is returned. If both inputs are unbounded, an arbitrary point is returned. If one input is unbounded, an arbitrary point in the bounded input is returned.\n\n\u003cbr /\u003e\n\n| Usage | Returns |\n|-----------------------------------------------------------|---------|\n| LineString.closestPoint`(right, `*maxError* `, `*proj*`)` | Object |\n\n| Argument | Type | Details |\n|--------------|----------------------------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|\n| this: `left` | Geometry | The geometry used as the left operand of the operation. |\n| `right` | Geometry | The geometry used as the right operand of the operation. |\n| `maxError` | ErrorMargin, default: null | The maximum amount of error tolerated when performing any necessary reprojection. |\n| `proj` | Projection, default: null | The projection in which to perform the operation. If not specified, the operation will be performed in a spherical coordinate system, and linear distances will be in meters on the sphere. |"]]