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ee.Geometry.Point.closestPoint
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Returns the point on the right input that is nearest to the left input. If either input is empty, null is returned. If both inputs are unbounded, an arbitrary point is returned. If one input is unbounded, an arbitrary point in the bounded input is returned.
Usage | Returns | Point.closestPoint(right, maxError, proj) | Object |
Argument | Type | Details | this: left | Geometry | The geometry used as the left operand of the operation. |
right | Geometry | The geometry used as the right operand of the operation. |
maxError | ErrorMargin, default: null | The maximum amount of error tolerated when performing any necessary reprojection. |
proj | Projection, default: null | The projection in which to perform the operation. If not specified, the operation will be performed in a spherical coordinate system, and linear distances will be in meters on the sphere. |
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Last updated 2024-10-23 UTC.
[null,null,["Last updated 2024-10-23 UTC."],[[["\u003cp\u003eReturns the closest point on the right geometry to the left geometry.\u003c/p\u003e\n"],["\u003cp\u003eReturns null if either input geometry is empty.\u003c/p\u003e\n"],["\u003cp\u003eIf both geometries are unbounded, the function returns an arbitrary point.\u003c/p\u003e\n"],["\u003cp\u003eIf only one geometry is unbounded, the function returns an arbitrary point within the bounded geometry.\u003c/p\u003e\n"],["\u003cp\u003eUses optional parameters for maximum error tolerance during reprojection and the projection to perform the operation in.\u003c/p\u003e\n"]]],[],null,["# ee.Geometry.Point.closestPoint\n\nReturns the point on the right input that is nearest to the left input. If either input is empty, null is returned. If both inputs are unbounded, an arbitrary point is returned. If one input is unbounded, an arbitrary point in the bounded input is returned.\n\n\u003cbr /\u003e\n\n| Usage | Returns |\n|------------------------------------------------------|---------|\n| Point.closestPoint`(right, `*maxError* `, `*proj*`)` | Object |\n\n| Argument | Type | Details |\n|--------------|----------------------------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|\n| this: `left` | Geometry | The geometry used as the left operand of the operation. |\n| `right` | Geometry | The geometry used as the right operand of the operation. |\n| `maxError` | ErrorMargin, default: null | The maximum amount of error tolerated when performing any necessary reprojection. |\n| `proj` | Projection, default: null | The projection in which to perform the operation. If not specified, the operation will be performed in a spherical coordinate system, and linear distances will be in meters on the sphere. |"]]