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ee.Geometry.Point.convexHull
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Returns the convex hull of the given geometry. The convex hull of a single point is the point itself, the convex hull of collinear points is a line, and the convex hull of everything else is a polygon. Note that a degenerate polygon with all vertices on the same line will result in a line segment.
Usage | Returns | Point.convexHull(maxError, proj) | Geometry |
Argument | Type | Details | this: geometry | Geometry | Calculates the convex hull of this geometry. |
maxError | ErrorMargin, default: null | The maximum amount of error tolerated when performing any necessary reprojection. |
proj | Projection, default: null | The projection in which to perform the operation. If not specified, the operation will be performed in a spherical coordinate system, and linear distances will be in meters on the sphere. |
Examples
Code Editor (JavaScript)
// Define a Point object.
var point = ee.Geometry.Point(-122.082, 37.42);
// Apply the convexHull method to the Point object.
var pointConvexHull = point.convexHull({'maxError': 1});
// Print the result to the console.
print('point.convexHull(...) =', pointConvexHull);
// Display relevant geometries on the map.
Map.setCenter(-122.085, 37.422, 15);
Map.addLayer(point,
{'color': 'black'},
'Geometry [black]: point');
Map.addLayer(pointConvexHull,
{'color': 'red'},
'Result [red]: point.convexHull');
Python setup
See the
Python Environment page for information on the Python API and using
geemap
for interactive development.
import ee
import geemap.core as geemap
Colab (Python)
# Define a Point object.
point = ee.Geometry.Point(-122.082, 37.42)
# Apply the convexHull method to the Point object.
point_convex_hull = point.convexHull(maxError=1)
# Print the result.
display('point.convexHull(...) =', point_convex_hull)
# Display relevant geometries on the map.
m = geemap.Map()
m.set_center(-122.085, 37.422, 15)
m.add_layer(point, {'color': 'black'}, 'Geometry [black]: point')
m.add_layer(
point_convex_hull, {'color': 'red'}, 'Result [red]: point.convexHull'
)
m
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Last updated 2024-07-13 UTC.
[null,null,["Last updated 2024-07-13 UTC."],[[["\u003cp\u003eReturns the outer boundary of a given geometry, encompassing all its points.\u003c/p\u003e\n"],["\u003cp\u003eThe output can be a point, line, or polygon depending on the input geometry.\u003c/p\u003e\n"],["\u003cp\u003eAccepts optional parameters for error tolerance (\u003ccode\u003emaxError\u003c/code\u003e) and projection (\u003ccode\u003eproj\u003c/code\u003e).\u003c/p\u003e\n"],["\u003cp\u003eCan be applied to any Geometry object in Earth Engine.\u003c/p\u003e\n"]]],[],null,["# ee.Geometry.Point.convexHull\n\nReturns the convex hull of the given geometry. The convex hull of a single point is the point itself, the convex hull of collinear points is a line, and the convex hull of everything else is a polygon. Note that a degenerate polygon with all vertices on the same line will result in a line segment.\n\n\u003cbr /\u003e\n\n| Usage | Returns |\n|---------------------------------------------|----------|\n| Point.convexHull`(`*maxError* `, `*proj*`)` | Geometry |\n\n| Argument | Type | Details |\n|------------------|----------------------------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|\n| this: `geometry` | Geometry | Calculates the convex hull of this geometry. |\n| `maxError` | ErrorMargin, default: null | The maximum amount of error tolerated when performing any necessary reprojection. |\n| `proj` | Projection, default: null | The projection in which to perform the operation. If not specified, the operation will be performed in a spherical coordinate system, and linear distances will be in meters on the sphere. |\n\nExamples\n--------\n\n### Code Editor (JavaScript)\n\n```javascript\n// Define a Point object.\nvar point = ee.Geometry.Point(-122.082, 37.42);\n\n// Apply the convexHull method to the Point object.\nvar pointConvexHull = point.convexHull({'maxError': 1});\n\n// Print the result to the console.\nprint('point.convexHull(...) =', pointConvexHull);\n\n// Display relevant geometries on the map.\nMap.setCenter(-122.085, 37.422, 15);\nMap.addLayer(point,\n {'color': 'black'},\n 'Geometry [black]: point');\nMap.addLayer(pointConvexHull,\n {'color': 'red'},\n 'Result [red]: point.convexHull');\n```\nPython setup\n\nSee the [Python Environment](/earth-engine/guides/python_install) page for information on the Python API and using\n`geemap` for interactive development. \n\n```python\nimport ee\nimport geemap.core as geemap\n```\n\n### Colab (Python)\n\n```python\n# Define a Point object.\npoint = ee.Geometry.Point(-122.082, 37.42)\n\n# Apply the convexHull method to the Point object.\npoint_convex_hull = point.convexHull(maxError=1)\n\n# Print the result.\ndisplay('point.convexHull(...) =', point_convex_hull)\n\n# Display relevant geometries on the map.\nm = geemap.Map()\nm.set_center(-122.085, 37.422, 15)\nm.add_layer(point, {'color': 'black'}, 'Geometry [black]: point')\nm.add_layer(\n point_convex_hull, {'color': 'red'}, 'Result [red]: point.convexHull'\n)\nm\n```"]]