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ee.Geometry.Rectangle.geodesic
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If false, edges are straight in the projection. If true, edges are curved to follow the shortest path on the surface of the Earth.
Usage | Returns | Rectangle.geodesic() | Boolean |
Argument | Type | Details | this: geometry | Geometry | |
Examples
Code Editor (JavaScript)
// Define a Rectangle object.
var rectangle = ee.Geometry.Rectangle(-122.09, 37.42, -122.08, 37.43);
// Apply the geodesic method to the Rectangle object.
var rectangleGeodesic = rectangle.geodesic();
// Print the result to the console.
print('rectangle.geodesic(...) =', rectangleGeodesic);
// Display relevant geometries on the map.
Map.setCenter(-122.085, 37.422, 15);
Map.addLayer(rectangle,
{'color': 'black'},
'Geometry [black]: rectangle');
Python setup
See the
Python Environment page for information on the Python API and using
geemap
for interactive development.
import ee
import geemap.core as geemap
Colab (Python)
# Define a Rectangle object.
rectangle = ee.Geometry.Rectangle(-122.09, 37.42, -122.08, 37.43)
# Apply the geodesic method to the Rectangle object.
rectangle_geodesic = rectangle.geodesic()
# Print the result.
display('rectangle.geodesic(...) =', rectangle_geodesic)
# Display relevant geometries on the map.
m = geemap.Map()
m.set_center(-122.085, 37.422, 15)
m.add_layer(rectangle, {'color': 'black'}, 'Geometry [black]: rectangle')
m
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Last updated 2023-10-06 UTC.
[null,null,["Last updated 2023-10-06 UTC."],[[["\u003cp\u003eThe \u003ccode\u003egeodesic()\u003c/code\u003e method, when applied to a Rectangle geometry, determines whether the edges of the rectangle are rendered as straight lines or curved lines following the Earth's curvature.\u003c/p\u003e\n"],["\u003cp\u003eIf \u003ccode\u003egeodesic()\u003c/code\u003e returns \u003ccode\u003efalse\u003c/code\u003e, the rectangle edges appear straight on the map projection, while a \u003ccode\u003etrue\u003c/code\u003e value results in curved edges that represent the shortest path on the Earth's surface.\u003c/p\u003e\n"],["\u003cp\u003eThis method is accessible for Rectangle geometries in Earth Engine and can be used in both JavaScript and Python environments.\u003c/p\u003e\n"],["\u003cp\u003eExamples demonstrate how to utilize the \u003ccode\u003egeodesic()\u003c/code\u003e method and visualize the results on a map using the Earth Engine API.\u003c/p\u003e\n"]]],[],null,["# ee.Geometry.Rectangle.geodesic\n\nIf false, edges are straight in the projection. If true, edges are curved to follow the shortest path on the surface of the Earth.\n\n\u003cbr /\u003e\n\n| Usage | Returns |\n|------------------------|---------|\n| Rectangle.geodesic`()` | Boolean |\n\n| Argument | Type | Details |\n|------------------|----------|---------|\n| this: `geometry` | Geometry | |\n\nExamples\n--------\n\n### Code Editor (JavaScript)\n\n```javascript\n// Define a Rectangle object.\nvar rectangle = ee.Geometry.Rectangle(-122.09, 37.42, -122.08, 37.43);\n\n// Apply the geodesic method to the Rectangle object.\nvar rectangleGeodesic = rectangle.geodesic();\n\n// Print the result to the console.\nprint('rectangle.geodesic(...) =', rectangleGeodesic);\n\n// Display relevant geometries on the map.\nMap.setCenter(-122.085, 37.422, 15);\nMap.addLayer(rectangle,\n {'color': 'black'},\n 'Geometry [black]: rectangle');\n```\nPython setup\n\nSee the [Python Environment](/earth-engine/guides/python_install) page for information on the Python API and using\n`geemap` for interactive development. \n\n```python\nimport ee\nimport geemap.core as geemap\n```\n\n### Colab (Python)\n\n```python\n# Define a Rectangle object.\nrectangle = ee.Geometry.Rectangle(-122.09, 37.42, -122.08, 37.43)\n\n# Apply the geodesic method to the Rectangle object.\nrectangle_geodesic = rectangle.geodesic()\n\n# Print the result.\ndisplay('rectangle.geodesic(...) =', rectangle_geodesic)\n\n# Display relevant geometries on the map.\nm = geemap.Map()\nm.set_center(-122.085, 37.422, 15)\nm.add_layer(rectangle, {'color': 'black'}, 'Geometry [black]: rectangle')\nm\n```"]]