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Export.table.toAsset
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Creates a batch task to export a feature collection to an Earth Engine table asset. Tasks can be started from the Tasks tab.
Usage | Returns | Export.table.toAsset(collection, description, assetId, maxVertices, priority) | |
Argument | Type | Details | collection | FeatureCollection | The feature collection to export. |
description | String, optional | A human-readable name of the task. Defaults to "myExportTableTask". |
assetId | String, optional | The destination asset ID. |
maxVertices | Number, optional | Max number of uncut vertices per geometry; geometries with more vertices will be cut into pieces smaller than this size. |
priority | Number, optional | The priority of the task within the project. Higher priority tasks are scheduled sooner. Must be an integer between 0 and 9999. Defaults to 100. |
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Last updated 2024-03-06 UTC.
[null,null,["Last updated 2024-03-06 UTC."],[[["\u003cp\u003eExports Earth Engine feature collections to table assets for storage and analysis.\u003c/p\u003e\n"],["\u003cp\u003eUtilizes the \u003ccode\u003eExport.table.toAsset()\u003c/code\u003e function, accepting parameters for collection, description, asset ID, and more.\u003c/p\u003e\n"],["\u003cp\u003eEnables users to manage and initiate export tasks through the Earth Engine Tasks tab.\u003c/p\u003e\n"],["\u003cp\u003eOffers control over task priority and geometry handling with optional parameters like \u003ccode\u003epriority\u003c/code\u003e and \u003ccode\u003emaxVertices\u003c/code\u003e.\u003c/p\u003e\n"]]],["Exports a feature collection to an Earth Engine table asset using `Export.table.toAsset`. The function takes a `collection`, destination `assetId`, and optional parameters: `description` (task name), `maxVertices` (limit for geometry vertices), and `priority` (task scheduling priority, 0-9999, defaults to 100). The created task is managed in the Tasks tab. Geometries exceeding `maxVertices` are split. The task's purpose is to store a feature collection into an asset table.\n"],null,["# Export.table.toAsset\n\n\u003cbr /\u003e\n\nCreates a batch task to export a feature collection to an Earth Engine table asset. Tasks can be started from the Tasks tab.\n\n\u003cbr /\u003e\n\n| Usage | Returns |\n|----------------------------------------------------------------------------------------------------|---------|\n| `Export.table.toAsset(collection, `*description* `, `*assetId* `, `*maxVertices* `, `*priority*`)` | |\n\n| Argument | Type | Details |\n|---------------|-------------------|--------------------------------------------------------------------------------------------------------------------------------------------------|\n| `collection` | FeatureCollection | The feature collection to export. |\n| `description` | String, optional | A human-readable name of the task. Defaults to \"myExportTableTask\". |\n| `assetId` | String, optional | The destination asset ID. |\n| `maxVertices` | Number, optional | Max number of uncut vertices per geometry; geometries with more vertices will be cut into pieces smaller than this size. |\n| `priority` | Number, optional | The priority of the task within the project. Higher priority tasks are scheduled sooner. Must be an integer between 0 and 9999. Defaults to 100. |"]]