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April 27, 2026 or will use the Community Tier by default. Tier quotas will take effect for all projects (regardless of tier selection date) on
April 27, 2026.
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Export.table.toAsset
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Creates a batch task to export a feature collection to an Earth Engine table asset. Tasks can be started from the Tasks tab.
| Usage | Returns | Export.table.toAsset(collection, description, assetId, maxVertices, priority, overwrite) | |
| Argument | Type | Details | collection | FeatureCollection | The feature collection to export. |
description | String, optional | A human-readable name of the task. Defaults to "myExportTableTask". |
assetId | String, optional | The destination asset ID. |
maxVertices | Number, optional | Max number of uncut vertices per geometry; geometries with more vertices will be cut into pieces smaller than this size. |
priority | Number, optional | The priority of the task within the project. Higher priority tasks are scheduled sooner. Must be an integer between 0 and 9999. Defaults to 100. |
overwrite | Boolean, optional | Whether to overwrite the asset if it already exists. Defaults to false. |
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Last updated 2026-01-08 UTC.
[null,null,["Last updated 2026-01-08 UTC."],[],["Exports a feature collection to an Earth Engine table asset using `Export.table.toAsset`. The function takes a `collection`, destination `assetId`, and optional parameters: `description` (task name), `maxVertices` (limit for geometry vertices), and `priority` (task scheduling priority, 0-9999, defaults to 100). The created task is managed in the Tasks tab. Geometries exceeding `maxVertices` are split. The task's purpose is to store a feature collection into an asset table.\n"]]